Simulations of social situations have great potential to be applied to many of the social problems that we find in society and organisations. Social simulations can do more than provide experience and transfer current best practice; they may be used to transform current social realities. As many educationalists, organizations and researchers are finding, Virtual Worlds (VWs) provide an environment for conducting person to person social simulations. In this paper we consider a more challenging form of social simulation in VWs involving intelligent social interactions between humans and computer-based non-player characters in VWs, known as intelligent virtual agents (IVAs). However, using IVAs to simulate social behavior requires some reconsi...
Abstract. Social Norms proliferate in societies as a mechanism for self- organi-zation. This kind of...
This paper describes a virtual environment, called CollegeLiVE that presents users with an experienc...
This paper proposes a new perspective, based on the concept of social masks, for the simulation of a...
Abstract—Incorporating intelligence and social behaviours into virtual worlds for learning is becomi...
There is a long last tradition in Artificial Intelligence as use of Robots endowing human peculiarit...
Technology is changing faster day by day: The digital market is filled with new devices and machines...
Simulating a human society is a very complex interdisciplinary problem. In this paper, we try to sho...
textabstractJust as readers feel immersed when the story line adheres to their experiences, users wi...
Abstract—Serious games can be used to improve people’s social awareness by letting them experience d...
Serious games can be used to improve people’s social awareness by letting them experience difficult ...
The most recent advances of artificial life scientific research are opening up a new frontier: the c...
Just as readers feel immersed when the story-line adheres to their experiences, users will more easi...
Several serious games have been proposed to practice communication strategies in formal contexts. In...
Behavioral realism and realistic interactions are major criteria for improving social presence in vi...
Serious games can be used to improve people's social awareness by letting them experience difficult ...
Abstract. Social Norms proliferate in societies as a mechanism for self- organi-zation. This kind of...
This paper describes a virtual environment, called CollegeLiVE that presents users with an experienc...
This paper proposes a new perspective, based on the concept of social masks, for the simulation of a...
Abstract—Incorporating intelligence and social behaviours into virtual worlds for learning is becomi...
There is a long last tradition in Artificial Intelligence as use of Robots endowing human peculiarit...
Technology is changing faster day by day: The digital market is filled with new devices and machines...
Simulating a human society is a very complex interdisciplinary problem. In this paper, we try to sho...
textabstractJust as readers feel immersed when the story line adheres to their experiences, users wi...
Abstract—Serious games can be used to improve people’s social awareness by letting them experience d...
Serious games can be used to improve people’s social awareness by letting them experience difficult ...
The most recent advances of artificial life scientific research are opening up a new frontier: the c...
Just as readers feel immersed when the story-line adheres to their experiences, users will more easi...
Several serious games have been proposed to practice communication strategies in formal contexts. In...
Behavioral realism and realistic interactions are major criteria for improving social presence in vi...
Serious games can be used to improve people's social awareness by letting them experience difficult ...
Abstract. Social Norms proliferate in societies as a mechanism for self- organi-zation. This kind of...
This paper describes a virtual environment, called CollegeLiVE that presents users with an experienc...
This paper proposes a new perspective, based on the concept of social masks, for the simulation of a...