"This thesis is presented in partial fulfilment of the requirements of the degree of Master of Research at Macquarie University".Bibliography: pages 79-85.Introduction -- Chapter 1. The player-hero: a hollow sphere -- Chapter 2. The NPC goddess: a bridge between spheres -- Chapter 3. The game world: the ultimate controller of interactivity -- Conclusion.As the video game medium's emphasis on narrative evolves, an adequate framework for its study becomes necessary. The video game medium's interactivity separates it from established frameworks of literature and film studies, with video game academics classifying games as “simulations” rather than “representations”. In response, this thesis will construct a framework tailored to the video game...
This research started with the development of four preliminary videogame prototypes, these prototype...
This paper proposes a perspective on analyzing video games as film by comparing the interactions of ...
1 Abstract: This thesis is focused on researching options of analysis in electronic videogames, usin...
Bachelor Honours - Bachelor of Education and Arts (Honours)This thesis is an examination of the pres...
This thesis investigates the function of narrative in videogames, challenging views that games do no...
This paper intends to give an overview on the conception and design of video games, based on a narra...
This project analyzes and discusses the different types of narrative present throughout various form...
UnrestrictedA study of the medium-specific properties of videogame discourse, this dissertation cons...
The author narrative and the player narrative are distinct and separate parts that make up the whole...
Videogame is a unique and, at the same time, widely diversified medium. In videogames, the typical e...
In this research paper composed for WRTC 200: Introduction to Studies in Writing, Rhetoric and Techn...
The narrative potential of video games extends beyond thematic retellings and branching paths of aut...
The implementation of interactive narrative in video games has been a challenge for game designers s...
Videogame is a unique and, at the same time, widely diversified medium. The typical elements of oral...
Video games have broken their niche appeal, becoming a mainstream medium on par with literature and ...
This research started with the development of four preliminary videogame prototypes, these prototype...
This paper proposes a perspective on analyzing video games as film by comparing the interactions of ...
1 Abstract: This thesis is focused on researching options of analysis in electronic videogames, usin...
Bachelor Honours - Bachelor of Education and Arts (Honours)This thesis is an examination of the pres...
This thesis investigates the function of narrative in videogames, challenging views that games do no...
This paper intends to give an overview on the conception and design of video games, based on a narra...
This project analyzes and discusses the different types of narrative present throughout various form...
UnrestrictedA study of the medium-specific properties of videogame discourse, this dissertation cons...
The author narrative and the player narrative are distinct and separate parts that make up the whole...
Videogame is a unique and, at the same time, widely diversified medium. In videogames, the typical e...
In this research paper composed for WRTC 200: Introduction to Studies in Writing, Rhetoric and Techn...
The narrative potential of video games extends beyond thematic retellings and branching paths of aut...
The implementation of interactive narrative in video games has been a challenge for game designers s...
Videogame is a unique and, at the same time, widely diversified medium. The typical elements of oral...
Video games have broken their niche appeal, becoming a mainstream medium on par with literature and ...
This research started with the development of four preliminary videogame prototypes, these prototype...
This paper proposes a perspective on analyzing video games as film by comparing the interactions of ...
1 Abstract: This thesis is focused on researching options of analysis in electronic videogames, usin...