The efficient use of MIMD computers calls for a careful choice of adequate algorithms as for an implementation taking into account the particular architecture. To demonstrate these facts, a parallel algorithm to find an approximate solution to the Euclidean Traveling Salesman Problem (ETSP) is presented. The algorithm is a parallelization of Karp's partitioning algorithm. It is a divide-and-conquer method for solving the ETSP approximately. Since the successor vertex to any vertex in the tour is usually a nearby vertex, the problem can be ‘geographically’ partitioned into subproblems which then can be solved independently. The resulting subtours can be combined into a single tour which is an approximate solution to the ETSP. The algorithm i...
We describe an improved clustering heuristic for the Euclidean Traveling Salesman Problem and its pa...
The Traveling Tournament Problem (TTP) is a benchmark problem in sports scheduling and has been exte...
Computational results are presented for a parallel branch- and-bound algorithm that optimally solves...
Algorithms with a divide-and-conquer structure are suitable candidates for parallelization. The idea...
Abstract: Travelling salesman problem is a NP complete problem and can be solved using approximation...
We consider eight heuristics for constructing approximate solutions to the traveling salesman proble...
We consider eight heuristics for constructing approximate solutions to the traveling salesman proble...
This paper is the first to present a parallelization of a higly efficient best-first branch-and-boun...
The traveling salesman problem (TSP) is a problem in computer science that has been extensively stud...
This paper is the first to present a parallelization of a highly efficient best-first branch-and-bou...
A method of parallelizing the process of solving the traveling salesman problem is suggested, where ...
The Traveling Salesman Problem (TSP) aims to find the shortest tour for a salesman who starts and en...
Marios Papaefthymiou and Mike Kluger-man. 1 Euclidean TSP Consider the travelling salesman problem i...
We analyze the possibility of parallelizing the Traveling Salesman Problem over the MapReduce archit...
Travelling salesman problem is a well researched problem in computer science and has many practical ...
We describe an improved clustering heuristic for the Euclidean Traveling Salesman Problem and its pa...
The Traveling Tournament Problem (TTP) is a benchmark problem in sports scheduling and has been exte...
Computational results are presented for a parallel branch- and-bound algorithm that optimally solves...
Algorithms with a divide-and-conquer structure are suitable candidates for parallelization. The idea...
Abstract: Travelling salesman problem is a NP complete problem and can be solved using approximation...
We consider eight heuristics for constructing approximate solutions to the traveling salesman proble...
We consider eight heuristics for constructing approximate solutions to the traveling salesman proble...
This paper is the first to present a parallelization of a higly efficient best-first branch-and-boun...
The traveling salesman problem (TSP) is a problem in computer science that has been extensively stud...
This paper is the first to present a parallelization of a highly efficient best-first branch-and-bou...
A method of parallelizing the process of solving the traveling salesman problem is suggested, where ...
The Traveling Salesman Problem (TSP) aims to find the shortest tour for a salesman who starts and en...
Marios Papaefthymiou and Mike Kluger-man. 1 Euclidean TSP Consider the travelling salesman problem i...
We analyze the possibility of parallelizing the Traveling Salesman Problem over the MapReduce archit...
Travelling salesman problem is a well researched problem in computer science and has many practical ...
We describe an improved clustering heuristic for the Euclidean Traveling Salesman Problem and its pa...
The Traveling Tournament Problem (TTP) is a benchmark problem in sports scheduling and has been exte...
Computational results are presented for a parallel branch- and-bound algorithm that optimally solves...