Cognition is a core subject to understand how humans think and behave. In that sense, it is clear that Cognition is a great ally to Management, as the later deals with people and is very interested in how they behave, think, and make decisions. However, even though Cognition shows great promise as a field, there are still many topics to be explored and learned in this fairly new area. Kemp & Tenembaum (2008) tried to a model graph-structure problem in which, given a dataset, the best underlying structure and form would emerge from said dataset by using bayesian probabilistic inferences. This work is very interesting because it addresses a key cognition problem: learning. According to the authors, analogous insights and discoveries, understa...
ii This thesis presents cognitive mechanisms that explain how humans and other organisms generate ep...
Systems of concepts such as colors, animals, cities, and arti-facts are richly structured, and peopl...
Non-cognitive and behavioral phenomena, including gaming the system, off-task behavior, and affect, ...
Cognition is a core subject to understand how humans think and behave. In that sense, it is clear th...
Human thought is remarkably flexible: we can think about infinitely many different situations despit...
This article explores some of the philosophical implications of the Bayesian modeling paradigm. In p...
Many research studies have clearly demonstrated the importance of cognitive structures as the buildi...
Both scientists and children make important structural discoveries, yet their computational underpin...
Both scientists and children make important structural discoveries, yet their computational underpin...
A Bayesian framework helps address, in computational terms, what knowledge children start with and h...
There has been a recent explosion in research applying Bayesian models to cognitive phenomena. This ...
I consider the problem of learning concepts from small numbers of positive examples, a feat which h...
Humans possess rich knowledge of the structure of the world, including co-occurrences among entities...
Cognitive science aims at understanding how information is represented and processed in different ki...
Probability theory forms a natural framework for explaining the impressive success of people at solv...
ii This thesis presents cognitive mechanisms that explain how humans and other organisms generate ep...
Systems of concepts such as colors, animals, cities, and arti-facts are richly structured, and peopl...
Non-cognitive and behavioral phenomena, including gaming the system, off-task behavior, and affect, ...
Cognition is a core subject to understand how humans think and behave. In that sense, it is clear th...
Human thought is remarkably flexible: we can think about infinitely many different situations despit...
This article explores some of the philosophical implications of the Bayesian modeling paradigm. In p...
Many research studies have clearly demonstrated the importance of cognitive structures as the buildi...
Both scientists and children make important structural discoveries, yet their computational underpin...
Both scientists and children make important structural discoveries, yet their computational underpin...
A Bayesian framework helps address, in computational terms, what knowledge children start with and h...
There has been a recent explosion in research applying Bayesian models to cognitive phenomena. This ...
I consider the problem of learning concepts from small numbers of positive examples, a feat which h...
Humans possess rich knowledge of the structure of the world, including co-occurrences among entities...
Cognitive science aims at understanding how information is represented and processed in different ki...
Probability theory forms a natural framework for explaining the impressive success of people at solv...
ii This thesis presents cognitive mechanisms that explain how humans and other organisms generate ep...
Systems of concepts such as colors, animals, cities, and arti-facts are richly structured, and peopl...
Non-cognitive and behavioral phenomena, including gaming the system, off-task behavior, and affect, ...