VYSOKÉ UČENÍ TECHNICKÉ V BRNĚ The purpose of this work is to design and implement a computer system, which should be used for simplification of a polygonal models in 3D space. The system should be allowed to reduce a given number of geometrical primitives from source object. User should have impact to the reducing process by selecting a method, size of target object etc. System uses 3DS file format for model loading and saving. Reader should understand principles of the polygon reduction and used algorithms
The description of mechanical behavior of hard tissues by means of discrete models goes through vari...
In this work we present the principles and applications of geometry simplification, focusing on sim...
This project aims to create an efficient 3D model simplification algorithm that is guided by human ...
VYSOKÉ UČENÍ TECHNICKÉ V BRNĚ Cílem této práce je navrhnout a implementovat počítačový systém pro zj...
Interactive applications with 3D graphics are used everyday in a lot of different fields, such as ga...
This paper is dedicated to simlification algorithms of polygonal models. First chapter deals with co...
When representing objects with polygonal models, we must often use models consisting of large number...
Current technology provides a means to obtain sampled data that digitally describes three-dimensiona...
Ovaj rad opisuje algoritme za smanjenje broja poligona objekata. U prvom poglavlju su obrađeni osnov...
International audienceThe use of geometric simplification methods allows to reduce objectcomplexity ...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
Analysis programs have been having to deal with more and more complex objects as the capability to m...
This paper presents a practical technique to automatically compute approximations of polygonal repre...
To represent 3-dimensional objects in computer graphics, triangles are a popular graphics primitive....
Virtual worlds and games increasingly deliver 3D meshes over the Internet using instanced file forma...
The description of mechanical behavior of hard tissues by means of discrete models goes through vari...
In this work we present the principles and applications of geometry simplification, focusing on sim...
This project aims to create an efficient 3D model simplification algorithm that is guided by human ...
VYSOKÉ UČENÍ TECHNICKÉ V BRNĚ Cílem této práce je navrhnout a implementovat počítačový systém pro zj...
Interactive applications with 3D graphics are used everyday in a lot of different fields, such as ga...
This paper is dedicated to simlification algorithms of polygonal models. First chapter deals with co...
When representing objects with polygonal models, we must often use models consisting of large number...
Current technology provides a means to obtain sampled data that digitally describes three-dimensiona...
Ovaj rad opisuje algoritme za smanjenje broja poligona objekata. U prvom poglavlju su obrađeni osnov...
International audienceThe use of geometric simplification methods allows to reduce objectcomplexity ...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
Analysis programs have been having to deal with more and more complex objects as the capability to m...
This paper presents a practical technique to automatically compute approximations of polygonal repre...
To represent 3-dimensional objects in computer graphics, triangles are a popular graphics primitive....
Virtual worlds and games increasingly deliver 3D meshes over the Internet using instanced file forma...
The description of mechanical behavior of hard tissues by means of discrete models goes through vari...
In this work we present the principles and applications of geometry simplification, focusing on sim...
This project aims to create an efficient 3D model simplification algorithm that is guided by human ...