Masters Thesis3D surfaces are used in applications such as animations, 3D object modeling and visualization. The geometries of such surfaces are often approximated using polygonal meshes. This thesis aims to compress 3D geometry meshes by using an algorithm based on normal meshes and the Estimation-Quantization (EQ) algorithm. Normal meshes are multilevel representations where finer level vertices lie in a direction normal to the local surface and therefore compress the vertex data to one scalar value per vertex. A mixture distribution model is used for the wavelet coefficients. The EQ algorithm uses the local neighborhood information and Rate-Distortion optimization to encode the wavelet coefficients. We achieve performance gains of 0.5-1d...
the context of this thesis is the rate-distortion optimization for triangular meshes quantized by a ...
International audienceWe introduce in this paper a compression process to encode the geometry of 3D ...
In the field of compression, the type of 3D models traditionally considered is that of polygonal mes...
3D surfaces are used in applications such as animations, 3D object modeling and visualization. The g...
Conference PaperWe propose a new rate-distortion based algorithm for compressing 3D surface geometry...
Conference PaperWe propose a new algorithm for compressing three-dimensional triangular mesh data us...
International audienceIn this paper, we propose a 3D geometry compression technique for densely samp...
International audienceWe propose a new wavelet compression algorithm based on the rate-distortion op...
International audienceIn this paper, we propose an efficient low complexity compression scheme for d...
We present a wavelet-based geometry compression pipeline in the context of hierarchical surface and ...
In this thesis we present a wavelet-based geometry compression pipeline in the context of hierarchic...
We introduce in this paper a new compression process to en-code the geometry of 3D mesh sequences (w...
In order to efficiently archive and transmit large 3D models, lossy and lossless compression methods...
The compression of polygonal mesh geometry is still an active field of research as in 3d no theoreti...
International audienceWe introduce a new patch-based multi-resolution analysis of semi-regular mesh ...
the context of this thesis is the rate-distortion optimization for triangular meshes quantized by a ...
International audienceWe introduce in this paper a compression process to encode the geometry of 3D ...
In the field of compression, the type of 3D models traditionally considered is that of polygonal mes...
3D surfaces are used in applications such as animations, 3D object modeling and visualization. The g...
Conference PaperWe propose a new rate-distortion based algorithm for compressing 3D surface geometry...
Conference PaperWe propose a new algorithm for compressing three-dimensional triangular mesh data us...
International audienceIn this paper, we propose a 3D geometry compression technique for densely samp...
International audienceWe propose a new wavelet compression algorithm based on the rate-distortion op...
International audienceIn this paper, we propose an efficient low complexity compression scheme for d...
We present a wavelet-based geometry compression pipeline in the context of hierarchical surface and ...
In this thesis we present a wavelet-based geometry compression pipeline in the context of hierarchic...
We introduce in this paper a new compression process to en-code the geometry of 3D mesh sequences (w...
In order to efficiently archive and transmit large 3D models, lossy and lossless compression methods...
The compression of polygonal mesh geometry is still an active field of research as in 3d no theoreti...
International audienceWe introduce a new patch-based multi-resolution analysis of semi-regular mesh ...
the context of this thesis is the rate-distortion optimization for triangular meshes quantized by a ...
International audienceWe introduce in this paper a compression process to encode the geometry of 3D ...
In the field of compression, the type of 3D models traditionally considered is that of polygonal mes...