Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2011.Cataloged from PDF version of thesis.Includes bibliographical references (p. 73-74).The Scheller Teacher Education Program has been developing Augmented Reality (AR) games software for a number of years. In addition to allowing students to play AR games, the software allows students to create their own games based on a map, a set of characters, and a plot of their choosing. In an earlier version of the software, students were allowed to add "substances" (e.g. oil spills) to their games. The functionality for doing so did not give the student much control and was unintuitive to use. In this thesis, I propose and analyze a proto...
This paper reviews the literature and analyzes the research topics on the use of augmented reality t...
Augmented reality (AR) immersion enables virtual objects and real environments to coexist and encour...
The learning of science can be made more like the practice of science through authentic simulated ex...
AbstractAn increasing number of applications that use virtual reality technology have appeared in th...
Game-based learning is one of the most widespread approaches in educational and training processes. ...
This paper recounts an augmented reality gaming scheme which uses the overlay of virtual 3D game on ...
This project explores the potential benefits of using Augmented Reality (AR) technology in educatio...
Abstract The more modern and sophisticated technology of today are undergoing constant transformati...
The augmented reality game-based learning (ARGBL) approach is an advantageous pathway for the develo...
Augmented Reality (AR) technologies enhance the version of the physical environment with computer-ge...
Augmented reality (AR) is a technology that overlay the computer generated image on real world objec...
In this thesis, Augmented Reality Game-Based Learning (ARGBL) is explored and arguments are given in...
Augmented reality (AR) is a technology that overlay the computer generated image on real world objec...
In this paper, the authors examine the problems, capabilities, and benefits of implementing augment...
In this paper, we design interactive games systems that adopt augmented reality (AR) technology. By ...
This paper reviews the literature and analyzes the research topics on the use of augmented reality t...
Augmented reality (AR) immersion enables virtual objects and real environments to coexist and encour...
The learning of science can be made more like the practice of science through authentic simulated ex...
AbstractAn increasing number of applications that use virtual reality technology have appeared in th...
Game-based learning is one of the most widespread approaches in educational and training processes. ...
This paper recounts an augmented reality gaming scheme which uses the overlay of virtual 3D game on ...
This project explores the potential benefits of using Augmented Reality (AR) technology in educatio...
Abstract The more modern and sophisticated technology of today are undergoing constant transformati...
The augmented reality game-based learning (ARGBL) approach is an advantageous pathway for the develo...
Augmented Reality (AR) technologies enhance the version of the physical environment with computer-ge...
Augmented reality (AR) is a technology that overlay the computer generated image on real world objec...
In this thesis, Augmented Reality Game-Based Learning (ARGBL) is explored and arguments are given in...
Augmented reality (AR) is a technology that overlay the computer generated image on real world objec...
In this paper, the authors examine the problems, capabilities, and benefits of implementing augment...
In this paper, we design interactive games systems that adopt augmented reality (AR) technology. By ...
This paper reviews the literature and analyzes the research topics on the use of augmented reality t...
Augmented reality (AR) immersion enables virtual objects and real environments to coexist and encour...
The learning of science can be made more like the practice of science through authentic simulated ex...