Background: Social anxiety disorder (SAD) is characterized by excessive fear of negative evaluation and humiliation in social interactions and situations. Virtual reality (VR) treatment is a promising intervention option for SAD. Objective: The purpose of this study was to create a participatory and interactive VR intervention for SAD. Treatment progress, including the severity of symptoms and the cognitive and emotional aspects of SAD, was analyzed to evaluate the effectiveness of the intervention. Methods: In total, 32 individuals with SAD and 34 healthy control participants were enrolled in the study through advertisements for online bulletin boards at universities. A VR intervention was designed consisting of three stages (introduction,...
Social phobia is one of the most frequent mental disorders and is accessible to two forms of scienti...
Social phobia is one of the most frequent mental disorders and is accessible to two forms of scienti...
Virtual reality (VR) was introduced to maximize the effect of cognitive behavioral therapy (CBT) by ...
Background: Social anxiety disorder (SAD) is characterized by excessive fear of negative evaluation ...
Background: Social anxiety disorder (SAD) is the most common anxiety disorder in adults with lifetim...
BACKGROUND: Patients with generalized social anxiety disorder (SAD) avoid various social situations ...
This randomized controlled trial investigated the efficacy of a stand-alone virtual reality exposure...
(1) Background: With the term Virtual reality (VR) we refer to a three-dimensional environment gener...
Social Anxiety Disorder (SAD) is one of the most prevalent anxiety disorders in Europe and comprises...
BACKGROUND: Patients with generalized social anxiety disorder (SAD) avoid various social situations ...
Social anxiety is one of the common mental problems with relatively low treatment-seeking rate. Virt...
Virtual reality (VR) offers new and flexible ways to provide psychological interventions. The aim of...
Schröder D, Wrona KJ, Müller F, Heinemann S, Fischer F, Dockweiler C. Impact of virtual reality appl...
This quantitative look at investigated the impact of Virtual Reality Therapy (VRT) on social tension...
Background: Although it has been well demonstrated that the efficacy of virtual reality therapy for ...
Social phobia is one of the most frequent mental disorders and is accessible to two forms of scienti...
Social phobia is one of the most frequent mental disorders and is accessible to two forms of scienti...
Virtual reality (VR) was introduced to maximize the effect of cognitive behavioral therapy (CBT) by ...
Background: Social anxiety disorder (SAD) is characterized by excessive fear of negative evaluation ...
Background: Social anxiety disorder (SAD) is the most common anxiety disorder in adults with lifetim...
BACKGROUND: Patients with generalized social anxiety disorder (SAD) avoid various social situations ...
This randomized controlled trial investigated the efficacy of a stand-alone virtual reality exposure...
(1) Background: With the term Virtual reality (VR) we refer to a three-dimensional environment gener...
Social Anxiety Disorder (SAD) is one of the most prevalent anxiety disorders in Europe and comprises...
BACKGROUND: Patients with generalized social anxiety disorder (SAD) avoid various social situations ...
Social anxiety is one of the common mental problems with relatively low treatment-seeking rate. Virt...
Virtual reality (VR) offers new and flexible ways to provide psychological interventions. The aim of...
Schröder D, Wrona KJ, Müller F, Heinemann S, Fischer F, Dockweiler C. Impact of virtual reality appl...
This quantitative look at investigated the impact of Virtual Reality Therapy (VRT) on social tension...
Background: Although it has been well demonstrated that the efficacy of virtual reality therapy for ...
Social phobia is one of the most frequent mental disorders and is accessible to two forms of scienti...
Social phobia is one of the most frequent mental disorders and is accessible to two forms of scienti...
Virtual reality (VR) was introduced to maximize the effect of cognitive behavioral therapy (CBT) by ...