Increased knowledge and attitude on students can be done by using interesting, convenient, and simple health promotion method or media such as snake and ladder game. This study is aimed to measure and analyze the effectivenes of snake and ladder game and Triggering stop BABS on elementary school students’ knowledge and attitude. The research method used is true experiment approach to the design of two group pre-test post-test design. The samples were 62 respondents, 31 for triggering group and 31 for snake and ladder game group. The research instrument was questionnaire. Analyzing data used R Commander program. The result indicated that There were significant differences improvement of knowledge and attitude of students before and after sna...
AbstractWorms is still a problem that easily found in children in Indonesia. Worms will cause many p...
Adolescents have a distinctive characteristic of great curiosity to take risks without careful consi...
Every school is always competing in making learning innovations. So that students do not get bored q...
Many infections such as dengue fever, diarrhea, respiratory infections and worms are caused by poor ...
Diarrhea is a leading cause of death among children in the world. Majority of affected children's we...
SubdistrictBoyolaliSelois a pest endemic area, tillat any timecould bean epidemicof pest diseaseanym...
Background of the study: Snake and ladder game is regarded as one form of edutainment tool. Such pla...
Health behavior problems in elementary school children are usually related to personal hygiene and ...
This research has a purpose to find out whether there is effect of using snakes and ladders game in ...
Personal hygiene is one of the causes of illness in primary schoolaged children. It is caused by th...
Waste management has not been in accordance with the methods and techniques of environmentally sound...
The traditional game of snakes and ladders is a local wisdom, educative for children to play while l...
The traditional game of snakes and ladders is a local wisdom, educative for children to play while l...
Washing hand practice by soap (WHS) is needed to be implemented since early age as a pre-ventive eff...
AbstractWorms is still a problem that easily found in children in Indonesia. Worms will cause many p...
AbstractWorms is still a problem that easily found in children in Indonesia. Worms will cause many p...
Adolescents have a distinctive characteristic of great curiosity to take risks without careful consi...
Every school is always competing in making learning innovations. So that students do not get bored q...
Many infections such as dengue fever, diarrhea, respiratory infections and worms are caused by poor ...
Diarrhea is a leading cause of death among children in the world. Majority of affected children's we...
SubdistrictBoyolaliSelois a pest endemic area, tillat any timecould bean epidemicof pest diseaseanym...
Background of the study: Snake and ladder game is regarded as one form of edutainment tool. Such pla...
Health behavior problems in elementary school children are usually related to personal hygiene and ...
This research has a purpose to find out whether there is effect of using snakes and ladders game in ...
Personal hygiene is one of the causes of illness in primary schoolaged children. It is caused by th...
Waste management has not been in accordance with the methods and techniques of environmentally sound...
The traditional game of snakes and ladders is a local wisdom, educative for children to play while l...
The traditional game of snakes and ladders is a local wisdom, educative for children to play while l...
Washing hand practice by soap (WHS) is needed to be implemented since early age as a pre-ventive eff...
AbstractWorms is still a problem that easily found in children in Indonesia. Worms will cause many p...
AbstractWorms is still a problem that easily found in children in Indonesia. Worms will cause many p...
Adolescents have a distinctive characteristic of great curiosity to take risks without careful consi...
Every school is always competing in making learning innovations. So that students do not get bored q...