Opticks is an open source project that accelerates optical photon simulation by integrating NVIDIA GPU ray tracing, accessed via NVIDIA OptiX, with Geant4 toolkit based simulations. A single NVIDIA Turing architecture GPU has been measured to provide optical photon simulation speedup factors exceeding 1500 times single threaded Geant4 with a full JUNO analytic GPU geometry automatically translated from the Geant4 geometry. Optical physics processes of scattering, absorption, scintillator reemission and boundary processes are implemented within CUDA OptiX programs based on the Geant4 implementations. Wavelength-dependent material and surface properties as well as inverse cumulative distribution functions for reemission are interleaved into G...
Physically based rendering using ray tracing is capable of producing realistic images of much higher...
High-speed ray tracing for illumination optics using GPGPU was investigated. Optical simulation for ...
Optical photon propagation is an embarrassingly parallel operation, well suited to acceleration on G...
Opticks is an open source project that accelerates optical photon simulation by integrating NVIDIA G...
Opticks is an open source project that accelerates optical photon simulation by integrating NVIDIA G...
Opticks is an open source project that integrates the NVIDIA OptiX GPU ray tracing engine with Geant...
Opticks is an open source project that integrates the NVIDIA OptiX GPU ray tracing engine with Geant...
The LZ collaboration aims to directly detect dark matter by using a liquid xenon Time Projection Cha...
The NVIDIA ® OptiX ™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other ...
Figure 1: Images from various applications built with OptiX. Top: Physically based light transport t...
This artifact provides all information that is required to perform Photon. We provide the simulator ...
The IceCube Neutrino Observatory is a cubic kilometer neutrino detector located at the geographic So...
The need of a fast and high fidelity scene simulation system is important for the development of mod...
Ray tracing is a popular algorithm used to simulate the behavior of light and is commonly used to re...
Gravitational lensing calculation using a direct inverse ray-shooting approach is a computationally ...
Physically based rendering using ray tracing is capable of producing realistic images of much higher...
High-speed ray tracing for illumination optics using GPGPU was investigated. Optical simulation for ...
Optical photon propagation is an embarrassingly parallel operation, well suited to acceleration on G...
Opticks is an open source project that accelerates optical photon simulation by integrating NVIDIA G...
Opticks is an open source project that accelerates optical photon simulation by integrating NVIDIA G...
Opticks is an open source project that integrates the NVIDIA OptiX GPU ray tracing engine with Geant...
Opticks is an open source project that integrates the NVIDIA OptiX GPU ray tracing engine with Geant...
The LZ collaboration aims to directly detect dark matter by using a liquid xenon Time Projection Cha...
The NVIDIA ® OptiX ™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other ...
Figure 1: Images from various applications built with OptiX. Top: Physically based light transport t...
This artifact provides all information that is required to perform Photon. We provide the simulator ...
The IceCube Neutrino Observatory is a cubic kilometer neutrino detector located at the geographic So...
The need of a fast and high fidelity scene simulation system is important for the development of mod...
Ray tracing is a popular algorithm used to simulate the behavior of light and is commonly used to re...
Gravitational lensing calculation using a direct inverse ray-shooting approach is a computationally ...
Physically based rendering using ray tracing is capable of producing realistic images of much higher...
High-speed ray tracing for illumination optics using GPGPU was investigated. Optical simulation for ...
Optical photon propagation is an embarrassingly parallel operation, well suited to acceleration on G...