Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2007.This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.Includes bibliographical references (p. 79-82).Broadly, we study continuous games (those with continuous strategy spaces and utility functions) with a view towards computation of equilibria. We cover all of the game-theoretic background needed to understand these results in detail. Then we present new work, which can be divided into three parts. First, it is known that arbitrary continuous games may have arbitrarily complicated equilibria, so we investigate some properties of games with...
Abstract. We consider infinite duration alternating move games. These games were previously studied ...
International audienceThis paper deals with the complexity of computing Nash and correlated equilibr...
It is known that an equilibrium of an infinitely repeated two-player game (with limit average payoff...
Broadly, we study continuous games (those with continuous strategy spaces and utility functions) wit...
Abstract—Motivated by recent work on computing Nash equilibria in two-player zero-sum games with pol...
We present several new characterizations of correlated equilibria in games with continuous utility f...
In this paper, we develop an adaptive discretization method for computing correlated equilibria in n...
Abstract—Separable games are a structured subclass of continuous games whose payoffs take a sum-of-p...
We investigate the degree of discontinuity of several solution concepts from non-cooperative game th...
Successful algorithms have been developed for computing Nash equilibrium in a variety of finite game...
Abstract — We construct a family of iterative discretization algorithms for computing sequences of f...
AbstractThis paper presents algorithms for finding equilibria of mixed strategy in multistage noncoo...
Algorithmic game theory studies computational and algorithmic questions arising from the behavior of...
In the last decade, there has been much research at the interface of computer science and game theor...
Games may be represented in many different ways, and different representations of games affect the c...
Abstract. We consider infinite duration alternating move games. These games were previously studied ...
International audienceThis paper deals with the complexity of computing Nash and correlated equilibr...
It is known that an equilibrium of an infinitely repeated two-player game (with limit average payoff...
Broadly, we study continuous games (those with continuous strategy spaces and utility functions) wit...
Abstract—Motivated by recent work on computing Nash equilibria in two-player zero-sum games with pol...
We present several new characterizations of correlated equilibria in games with continuous utility f...
In this paper, we develop an adaptive discretization method for computing correlated equilibria in n...
Abstract—Separable games are a structured subclass of continuous games whose payoffs take a sum-of-p...
We investigate the degree of discontinuity of several solution concepts from non-cooperative game th...
Successful algorithms have been developed for computing Nash equilibrium in a variety of finite game...
Abstract — We construct a family of iterative discretization algorithms for computing sequences of f...
AbstractThis paper presents algorithms for finding equilibria of mixed strategy in multistage noncoo...
Algorithmic game theory studies computational and algorithmic questions arising from the behavior of...
In the last decade, there has been much research at the interface of computer science and game theor...
Games may be represented in many different ways, and different representations of games affect the c...
Abstract. We consider infinite duration alternating move games. These games were previously studied ...
International audienceThis paper deals with the complexity of computing Nash and correlated equilibr...
It is known that an equilibrium of an infinitely repeated two-player game (with limit average payoff...