This study examines the efficiency of a training protocol using a virtual reality application designed to accelerate individual’s selection of, and accommodation to, non-individualized HRTF profiles. This training introduces three elements to hasten audio localization performance improvement: an interactive HRTF selection method, a parametric training program based on active learning, and a relatively dry room acoustic simulation designed to increase the quantity of spatial cues presented. Participants rapidly selected an HRTF (≈5 min) followed by training over three sessions of 12 min distributed over 5 days. To study the impact of the room acoustic component on localization performance evolution, participants were divided into two groups:...
Achieving a full 3D auditory experience with head-related transfer functions (HRTFs) is still one of...
Virtual reality (VR) can create safe, cost-effective, and engaging learning environments. It is comm...
Virtual Reality (VR) applications often place a strong emphasis on the visual domain to convey infor...
This study examines the efficiency of a training protocol using a virtual reality application design...
Head-related transfer functions (HRTFs) capture the direction-dependant way that sound interacts wit...
Auralization is a powerful tool to increase the realism and sense of immersion in Virtual Reality en...
Auralisation with generic, non-individualised, Head Related Transfer Functions (HRTF) is common prac...
This paper presents an investigation of the training effect on the perception of position dependent ...
Individually fitting head related transfer functions (HRTF) play an increasingly important role in t...
Virtual reality (VR) has recently emerged as a platform that can be employed in the context of e-hea...
This paper explains the design and evaluation of an optimized spatial audio system for a close quart...
Auditory spatial localization in humans is performed using a combination of interaural time differen...
Previous research stresses the importance of Head-Related Transfer Function (HRTF) individualization...
Individual head-related transfer functions (HRTFs) improve localization accuracy and externalization...
Auralisations with HRTFs are an innovative tool for the reproduction of acoustic space. Their broad ...
Achieving a full 3D auditory experience with head-related transfer functions (HRTFs) is still one of...
Virtual reality (VR) can create safe, cost-effective, and engaging learning environments. It is comm...
Virtual Reality (VR) applications often place a strong emphasis on the visual domain to convey infor...
This study examines the efficiency of a training protocol using a virtual reality application design...
Head-related transfer functions (HRTFs) capture the direction-dependant way that sound interacts wit...
Auralization is a powerful tool to increase the realism and sense of immersion in Virtual Reality en...
Auralisation with generic, non-individualised, Head Related Transfer Functions (HRTF) is common prac...
This paper presents an investigation of the training effect on the perception of position dependent ...
Individually fitting head related transfer functions (HRTF) play an increasingly important role in t...
Virtual reality (VR) has recently emerged as a platform that can be employed in the context of e-hea...
This paper explains the design and evaluation of an optimized spatial audio system for a close quart...
Auditory spatial localization in humans is performed using a combination of interaural time differen...
Previous research stresses the importance of Head-Related Transfer Function (HRTF) individualization...
Individual head-related transfer functions (HRTFs) improve localization accuracy and externalization...
Auralisations with HRTFs are an innovative tool for the reproduction of acoustic space. Their broad ...
Achieving a full 3D auditory experience with head-related transfer functions (HRTFs) is still one of...
Virtual reality (VR) can create safe, cost-effective, and engaging learning environments. It is comm...
Virtual Reality (VR) applications often place a strong emphasis on the visual domain to convey infor...