This study seeks to investigate the touch interaction of preschool children in using the touch screen gadget (iPad) for edutainment games application. This paper focuses on three objectives: (i) to identify the tauch interaction efficiency of preschool children in game application activities; (ii) to identify the level of touch screen gadgets interaction exposure among preschool children; (iii) to understand the tauch interaction experience of preschool children while playing the game using touch screen gadgets. A total of 20 preschool children from a kindergarten in Tanjong Malim involved as participants in this study. IPad representing touch screen gadget and four types of applications downloaded games for free were used for this study. T...
Gadget is an English term that means a small electronic device with various special functions. The ...
This study is aimed at describing the educational game “The Indonesian Tribes” as multimedia applica...
Gadgets in this digital era are objects that can no longer be separated from human daily activities....
Free-rotate gestures enable users to rotate objects on the touchscreen interactively. Therefore, thi...
Background: Little is known on how time spent on touch-screen technology affects the hand skills dev...
This study seeks to investigate the usability of interactive mobile applications HAMZA among prescho...
Abstract — This paper discusses the selection of touch gestures for children’s applications. This re...
The touch-screen revolution is not restricted to adults only. Parents find games and educational app...
<p><span lang="EN-GB"><span style="font-family: Times New Roman; font-size: small;">The modern, powe...
This paper discusses the selection of touch gestures for children’s applications. This research inve...
28th Annual International Technology and Persons with Disabilities Conference Scientific/Research Pr...
Gadgets are part of children’s life nowadays. With the advancement of technology, every activity is ...
Technological developments increasingly sophisticated and growing. This leads to various influences ...
In this article, the authors investigate the usability of mobile touch-screen devices for children. ...
While devices such as iPhones, iPads and Surface tables enable a wide range of interaction possibili...
Gadget is an English term that means a small electronic device with various special functions. The ...
This study is aimed at describing the educational game “The Indonesian Tribes” as multimedia applica...
Gadgets in this digital era are objects that can no longer be separated from human daily activities....
Free-rotate gestures enable users to rotate objects on the touchscreen interactively. Therefore, thi...
Background: Little is known on how time spent on touch-screen technology affects the hand skills dev...
This study seeks to investigate the usability of interactive mobile applications HAMZA among prescho...
Abstract — This paper discusses the selection of touch gestures for children’s applications. This re...
The touch-screen revolution is not restricted to adults only. Parents find games and educational app...
<p><span lang="EN-GB"><span style="font-family: Times New Roman; font-size: small;">The modern, powe...
This paper discusses the selection of touch gestures for children’s applications. This research inve...
28th Annual International Technology and Persons with Disabilities Conference Scientific/Research Pr...
Gadgets are part of children’s life nowadays. With the advancement of technology, every activity is ...
Technological developments increasingly sophisticated and growing. This leads to various influences ...
In this article, the authors investigate the usability of mobile touch-screen devices for children. ...
While devices such as iPhones, iPads and Surface tables enable a wide range of interaction possibili...
Gadget is an English term that means a small electronic device with various special functions. The ...
This study is aimed at describing the educational game “The Indonesian Tribes” as multimedia applica...
Gadgets in this digital era are objects that can no longer be separated from human daily activities....