Abstract: This research was made to meet the needs of PPKn teaching books in Vocational High Schools using a life-based learning approach. This PPKn book innovation is packaged interactively by using augmented reality and quick reality code (QR-code) technology which are increasingly in demand as educational media in developed and modern countries. This study uses the ADDIE model. The results of the validity test by 9 validators obtained a percentage of material validation of 96.89%, media validation of 92.37% and validation of field learning 97.21%. These three results indicate that the developed textbook is very valid and can be implemented. The effectiveness test was obtained from the results of paired t-tests measured that this textbook...
The use of learning media at all levels of education in North Maluku is still quite simple, so an ef...
Banyaknya pembelajaran yang ditemui berbentuk worksheet yang dikerjakan dirumah, menjadikan anak bos...
Augmented Reality Book is the development of a book inspired by the development of Augmented Reality...
Penelitian ini dibuat untuk memenuhi kebutuhan buku ajar PPKn di Sekolah Menengah Kejuruan dengan me...
AbstrakPenelitian ini bertujuan untuk mengetahui kelayakan dan respon peserta didik terhadap media p...
Abstract: This study aims to develop a picture story book based on Augmented Reality (AR) applicatio...
ABSTRAK Tujuan penelitian ini untuk menghasilkan media pembelajaran berbasis Augmented Reality (AR) ...
Penelitian ini membahas mengenai desain dan pengembangan media pembelajaran Augmented Reality Pocket...
Dalam penelitian ini berfokus pada pengembangan pada media pembelajaran berbentuk aplikasi menggunak...
This study discussed the development of learning media for material bangun ruang sisi datar yang ber...
Augmented Reality is a term derived from computer technology that combines real objects with virtual...
School digitization, which is currently being intensified by the government, provides an opportunity...
The research aimed to: (1) produce augmented reality of story book that fulfilled the appropriatenes...
Nowadays, the implementation of information and communication technology in education is important. ...
Study this aim to (1) Produce learning media in the form of textbooks entitled Augmented Reality-Bas...
The use of learning media at all levels of education in North Maluku is still quite simple, so an ef...
Banyaknya pembelajaran yang ditemui berbentuk worksheet yang dikerjakan dirumah, menjadikan anak bos...
Augmented Reality Book is the development of a book inspired by the development of Augmented Reality...
Penelitian ini dibuat untuk memenuhi kebutuhan buku ajar PPKn di Sekolah Menengah Kejuruan dengan me...
AbstrakPenelitian ini bertujuan untuk mengetahui kelayakan dan respon peserta didik terhadap media p...
Abstract: This study aims to develop a picture story book based on Augmented Reality (AR) applicatio...
ABSTRAK Tujuan penelitian ini untuk menghasilkan media pembelajaran berbasis Augmented Reality (AR) ...
Penelitian ini membahas mengenai desain dan pengembangan media pembelajaran Augmented Reality Pocket...
Dalam penelitian ini berfokus pada pengembangan pada media pembelajaran berbentuk aplikasi menggunak...
This study discussed the development of learning media for material bangun ruang sisi datar yang ber...
Augmented Reality is a term derived from computer technology that combines real objects with virtual...
School digitization, which is currently being intensified by the government, provides an opportunity...
The research aimed to: (1) produce augmented reality of story book that fulfilled the appropriatenes...
Nowadays, the implementation of information and communication technology in education is important. ...
Study this aim to (1) Produce learning media in the form of textbooks entitled Augmented Reality-Bas...
The use of learning media at all levels of education in North Maluku is still quite simple, so an ef...
Banyaknya pembelajaran yang ditemui berbentuk worksheet yang dikerjakan dirumah, menjadikan anak bos...
Augmented Reality Book is the development of a book inspired by the development of Augmented Reality...