Introduces concepts and techniques relevant to the production of large software systems. Students taught a programming method based on the recognition and description of useful abstractions. Topics: modularity; specification; data abstraction; object modeling; design patterns; and testing. Several programming projects of varying size undertaken by students working individually and in groups. Enrollment may be limited. 12 Engineering Design Points
In teaching software engineering, it is a major challenge to integrate applied methodology and theor...
This paper describes our experience of teaching a Software Engineering course based on the use of gr...
This paper outlines an introductory course in software engineering undertaken by computing students ...
Software Design Laboratory is an undergraduate practicum in software design, which focuses on princi...
We have been generally successful for transferring software engineering knowledge to industry throug...
Abstract – Practical Software Engineering courses are generally dealt with software system developme...
An undergraduate course in Software Engineering has been offered at the University of Wisconsin-LaCr...
Software Design Laboratory is an undergraduate practicum in software design, which focuses on princi...
In practical disciplines, "Those who can, do. Those who can '4 teach. " and you "...
. Traditionally, students in undergraduate computer science curricula have to wait until their third...
Software lab courses are in a paradoxical situation: teaching and experiencing software engineering ...
Computing Curricula 1991 calls for breadth in the undergraduate computer science curriculum. Many au...
Teaching software engineering (SWE) as a core computer science course (ACM, 2013) is a challenging t...
At the university of Minnesota an interdisciplinary team has been developing and running an ongoing ...
In this paper some experiences from laboratories of Advanced Software Engineering course are present...
In teaching software engineering, it is a major challenge to integrate applied methodology and theor...
This paper describes our experience of teaching a Software Engineering course based on the use of gr...
This paper outlines an introductory course in software engineering undertaken by computing students ...
Software Design Laboratory is an undergraduate practicum in software design, which focuses on princi...
We have been generally successful for transferring software engineering knowledge to industry throug...
Abstract – Practical Software Engineering courses are generally dealt with software system developme...
An undergraduate course in Software Engineering has been offered at the University of Wisconsin-LaCr...
Software Design Laboratory is an undergraduate practicum in software design, which focuses on princi...
In practical disciplines, "Those who can, do. Those who can '4 teach. " and you "...
. Traditionally, students in undergraduate computer science curricula have to wait until their third...
Software lab courses are in a paradoxical situation: teaching and experiencing software engineering ...
Computing Curricula 1991 calls for breadth in the undergraduate computer science curriculum. Many au...
Teaching software engineering (SWE) as a core computer science course (ACM, 2013) is a challenging t...
At the university of Minnesota an interdisciplinary team has been developing and running an ongoing ...
In this paper some experiences from laboratories of Advanced Software Engineering course are present...
In teaching software engineering, it is a major challenge to integrate applied methodology and theor...
This paper describes our experience of teaching a Software Engineering course based on the use of gr...
This paper outlines an introductory course in software engineering undertaken by computing students ...