This article examines response to the interactive artwork ‘Deus Oculi’ designed by Cleverly, and in particular the ways in which the artwork serves to engender distinctive forms of co-participation and collaboration. It demonstrates how the artwork created opportunities for exploration and discovery involving playfulness, mutual engagement and the creation of a collaborative aesthetic response. The analysis served to inform the design of other interactive installations and exhibits and helped to reveal the highly variable and contingent forms of participation that can be provoked by particular artworks. This work continues the collaboration between the artist and social scientists at the Work Interaction and Technology Research Centre,...
There is growing interest within museums and galleries in enabling visitors to contribute thoughts, ...
Abstract: In my research into the field of interactive art, I have found very few instances of the m...
Abstract: In my research into the field of interactive art, I have found very few instances of the m...
This article examines response to the interactive artwork ‘Deus Oculi’ designed by Cleverly, and in ...
This research builds on my extensive experience in creating interactive artefacts. Designed to enric...
This thesis investigates the impact of implicit frameworks that were observed to shape the nature of...
A growing number of artists today are pushing forward the exploration and understanding of audience ...
Audience participation has polarized the critical debate surrounding contemporary art's social, mora...
Interactive art exists through the participation of its audience. There is an increasing awareness...
The article presents research into the role of interactive practices in the development of contempor...
In this paper we introduce our position, goals and interests in participating in the Crafting Intera...
In recent years there has been an increasing use and diversity in the deployment of new forms of int...
The chapter analyses the collaborative partnership between a designer maker and a research technolog...
Research into collaborative modes of technology development is often discussed in terms of communica...
The chapter analyses the collaborative partnership between a designer maker and a research technolog...
There is growing interest within museums and galleries in enabling visitors to contribute thoughts, ...
Abstract: In my research into the field of interactive art, I have found very few instances of the m...
Abstract: In my research into the field of interactive art, I have found very few instances of the m...
This article examines response to the interactive artwork ‘Deus Oculi’ designed by Cleverly, and in ...
This research builds on my extensive experience in creating interactive artefacts. Designed to enric...
This thesis investigates the impact of implicit frameworks that were observed to shape the nature of...
A growing number of artists today are pushing forward the exploration and understanding of audience ...
Audience participation has polarized the critical debate surrounding contemporary art's social, mora...
Interactive art exists through the participation of its audience. There is an increasing awareness...
The article presents research into the role of interactive practices in the development of contempor...
In this paper we introduce our position, goals and interests in participating in the Crafting Intera...
In recent years there has been an increasing use and diversity in the deployment of new forms of int...
The chapter analyses the collaborative partnership between a designer maker and a research technolog...
Research into collaborative modes of technology development is often discussed in terms of communica...
The chapter analyses the collaborative partnership between a designer maker and a research technolog...
There is growing interest within museums and galleries in enabling visitors to contribute thoughts, ...
Abstract: In my research into the field of interactive art, I have found very few instances of the m...
Abstract: In my research into the field of interactive art, I have found very few instances of the m...