We present a participant study that compares biological data exploration tasks using volume renderings of laser confocal microscopy data across three environments that vary in level of immersion: a desktop, fishtank, and cave system. For the tasks, data, and visualization approach used in our study, we found that subjects qualitatively preferred and quantitatively performed better in the cave compared with the fishtank and desktop. Subjects performed real-world biological data analysis tasks that emphasized understanding spatial relationships including characterizing the general features in a volume, identifying colocated features, and reporting geometric relationships such as whether clusters of cells were coplanar. After analyzing data in...
This study compares aspects of spatial perception in a physical environment and its virtual represen...
This work was supported in part by a grant from the French-German University (UFA-DFH) No. CDFA 03-1...
A usability study was used to measure user performance and user preferences for a CAVETM immersive s...
Abstract—We present a participant study that compares biological data exploration tasks using volume...
We present a participant study that compares biological data exploration tasks using volume renderin...
Three-dimensional (3D) interaction with scientific data is still an immature topic. It involves stud...
Virtual reality may best be defined as the wide-field presentation of computer-generated, multi-sens...
We present encube—a qualitative, quantitative and comparative visualisation and analysis system, wit...
This study compares aspects of spatial perception in a physical environment and its virtual represen...
Virtual reality has been delivered through many different forms and iterations. One of them is the C...
This study compares aspects of spatial perception in a physical environment and its virtual represen...
CITATION: Theart, R. P., Loos, B. & Niesler, T. R. 2016. Virtual reality assisted microscopy data vi...
Virtual Reality (VR) is widely used in visualizing medical datasets. This interest has emerged due t...
This study compares aspects of spatial perception in a physical environment and its virtual represen...
grantor: University of TorontoWhile desktop virtual reality (VR) offers a way to visualize...
This study compares aspects of spatial perception in a physical environment and its virtual represen...
This work was supported in part by a grant from the French-German University (UFA-DFH) No. CDFA 03-1...
A usability study was used to measure user performance and user preferences for a CAVETM immersive s...
Abstract—We present a participant study that compares biological data exploration tasks using volume...
We present a participant study that compares biological data exploration tasks using volume renderin...
Three-dimensional (3D) interaction with scientific data is still an immature topic. It involves stud...
Virtual reality may best be defined as the wide-field presentation of computer-generated, multi-sens...
We present encube—a qualitative, quantitative and comparative visualisation and analysis system, wit...
This study compares aspects of spatial perception in a physical environment and its virtual represen...
Virtual reality has been delivered through many different forms and iterations. One of them is the C...
This study compares aspects of spatial perception in a physical environment and its virtual represen...
CITATION: Theart, R. P., Loos, B. & Niesler, T. R. 2016. Virtual reality assisted microscopy data vi...
Virtual Reality (VR) is widely used in visualizing medical datasets. This interest has emerged due t...
This study compares aspects of spatial perception in a physical environment and its virtual represen...
grantor: University of TorontoWhile desktop virtual reality (VR) offers a way to visualize...
This study compares aspects of spatial perception in a physical environment and its virtual represen...
This work was supported in part by a grant from the French-German University (UFA-DFH) No. CDFA 03-1...
A usability study was used to measure user performance and user preferences for a CAVETM immersive s...