Fitnessgram (R) is a digital platform designed to help physical education teachers measure, record, disseminate and analyse the results of school-based student fitness testing. Despite important questions about the ethics, educational value and costs of Fitnessgram (R), it is now widely used in the United States and is spreading to other countries. In this empirically investigative study, we draw on academic studies and commentary, media stories, government and funding body reports, press releases and advertisements to describe the emergence of Fitnessgram (R) and the convergence of factors that appear to guarantee the programme's increasing ubiquity. We also discuss the various ways the data sets built by Fitnessgram (R) may reshape the pr...
We now survive in a risk society especially when we look at the type of food that is consumed togeth...
The increasing use of media and digital technologies has been modifying how people think over and sh...
The original intent for this project was to see what summative information could be drawn using the ...
Fitnessgram® is a digital platform designed to help physical education teachers measure, record, dis...
In posing the question in our title, we have set ourselves the task of trying to understand why so l...
Objectives: FitnessGram is commonly used to measure physical fitness and improve physical activity a...
Digital technologies are now considered important in shaping young people’s engagement in and with h...
BackgroundLow physical fitness (PF) levels during childhood affect healthy growth and development, a...
Wearable technology has made a positive impact in the consumer industry with its focus on adult fitn...
This paper explores the ways in which figurational sociology can offer a useful lens through which t...
[[abstract]]This study aimed to propose another perspective about physical fitness by the cross-fiel...
The message of physical education (PE) has been one of a ‘contested ground’ with regular debate arou...
The intention of this paper is to discover the modern tendencies and demanding situations in bodily ...
Digital health technologies and social networking services have become an inherent part of physical ...
The purpose of this study was to determine fifth grade students\u27 perceptions of the Fitnessgram p...
We now survive in a risk society especially when we look at the type of food that is consumed togeth...
The increasing use of media and digital technologies has been modifying how people think over and sh...
The original intent for this project was to see what summative information could be drawn using the ...
Fitnessgram® is a digital platform designed to help physical education teachers measure, record, dis...
In posing the question in our title, we have set ourselves the task of trying to understand why so l...
Objectives: FitnessGram is commonly used to measure physical fitness and improve physical activity a...
Digital technologies are now considered important in shaping young people’s engagement in and with h...
BackgroundLow physical fitness (PF) levels during childhood affect healthy growth and development, a...
Wearable technology has made a positive impact in the consumer industry with its focus on adult fitn...
This paper explores the ways in which figurational sociology can offer a useful lens through which t...
[[abstract]]This study aimed to propose another perspective about physical fitness by the cross-fiel...
The message of physical education (PE) has been one of a ‘contested ground’ with regular debate arou...
The intention of this paper is to discover the modern tendencies and demanding situations in bodily ...
Digital health technologies and social networking services have become an inherent part of physical ...
The purpose of this study was to determine fifth grade students\u27 perceptions of the Fitnessgram p...
We now survive in a risk society especially when we look at the type of food that is consumed togeth...
The increasing use of media and digital technologies has been modifying how people think over and sh...
The original intent for this project was to see what summative information could be drawn using the ...