Purpose: To assess the influence of playing standard and physical fitness on pacing strategies during a junior team-sport tournament. Methods: A between-groups, repeated-measures design was used. Twenty-eight junior team-sport players (age 16.6 +/- 0.5 y, body mass 79.9 +/- 12.0 kg) from a high-standard and low-standard team participated in a junior rugby league tournament, competing in 5 games over 4 d (4 x 40-min and 1 x 50-min game). Players wore global positioning system (GPS) microtechnology during each game to provide information on match activity profiles. The Yo-Yo Intermittent Recovery Test (level 1) was used to assess physical fitness before the competition. Results: High-standard players had an initially higher pacing strategy th...
Purpose: This study: (1) quantified activity profiles in approximately 5-minute periods to determine...
Purpose: To quantify activity profiles in approximately 5-min periods to determine if the intensity ...
With the advancements in player tracking technology, the topic of fatigue and pacing in team sport h...
Purpose: To assess the influence of playing standard and physical fitness on pacing strategies durin...
Objectives: To investigate the physical demands on junior rugby league players competing at three di...
This investigation examines pacing during intermittent team sports. Sixteen junior Rugby League play...
There is currently limited information on whether pacing occurs during rugby league match play. In a...
Purpose: Repeated sprinting incorporating tackles leads to greater reductions in sprint performance ...
Background: The aim of this study was to determine whether the fatigue responses to the same intensi...
Purpose: To determine the influence the number of contact efforts during a single bout has on runnin...
Players from a number of team sports such as soccer, Australian rules football, and rugby league ado...
Purpose: To assess the impact of different repeated-high-intensity-effort (RHIE) bouts on player act...
Introduction: Contemporary theories on players’ intensity distribution in team sports suggest they r...
The use of time motion analysis and match analysis to gain a better insight into the demands of matc...
Purpose: To quantify activity profiles in approximately 5-min periods to determine if the intensity ...
Purpose: This study: (1) quantified activity profiles in approximately 5-minute periods to determine...
Purpose: To quantify activity profiles in approximately 5-min periods to determine if the intensity ...
With the advancements in player tracking technology, the topic of fatigue and pacing in team sport h...
Purpose: To assess the influence of playing standard and physical fitness on pacing strategies durin...
Objectives: To investigate the physical demands on junior rugby league players competing at three di...
This investigation examines pacing during intermittent team sports. Sixteen junior Rugby League play...
There is currently limited information on whether pacing occurs during rugby league match play. In a...
Purpose: Repeated sprinting incorporating tackles leads to greater reductions in sprint performance ...
Background: The aim of this study was to determine whether the fatigue responses to the same intensi...
Purpose: To determine the influence the number of contact efforts during a single bout has on runnin...
Players from a number of team sports such as soccer, Australian rules football, and rugby league ado...
Purpose: To assess the impact of different repeated-high-intensity-effort (RHIE) bouts on player act...
Introduction: Contemporary theories on players’ intensity distribution in team sports suggest they r...
The use of time motion analysis and match analysis to gain a better insight into the demands of matc...
Purpose: To quantify activity profiles in approximately 5-min periods to determine if the intensity ...
Purpose: This study: (1) quantified activity profiles in approximately 5-minute periods to determine...
Purpose: To quantify activity profiles in approximately 5-min periods to determine if the intensity ...
With the advancements in player tracking technology, the topic of fatigue and pacing in team sport h...