Infinite hierarchies of awareness and beliefs arise in games with unawareness, similarly to belief hierarchies in standard games. A natural question is whether each hierarchy describes the playerʼs awareness of the hierarchies of other players and beliefs over these, or whether the reasoning can continue indefinitely. This paper constructs the universal type structure with unawareness where each type has an awareness level and a belief over types. Countable hierarchies are therefore sufficient to describe all uncertainty in games with unawareness
Several game theoretical topics require the analysis of hierarchical beliefs, particularly in incomp...
When modeling game situations of incomplete information one usually considers the players’ hierarchi...
We study games of incomplete information and argue that it is important to correctly specify the “co...
In games with incomplete information, conventional hierarchies of belief are incomplete as descripti...
In games with incomplete information, conventional hierarchies of belief are incomplete as descripti...
In games with incomplete information, conventional hierarchies of belief are in-complete as descript...
This paper investigates static games with unawareness, where players may be unaware of some of the c...
Hierarchies of beliefs play a central role in game theory. In practice, they are modeled by type str...
We develop a model of games with awareness that allows for differential levels of awareness. We show...
We define a generalized state-space model with interactive unawareness and probabilistic beliefs. Su...
Ordinary type spaces (Heifetz and Samet, 1998) are essential ingredients of incomplete information g...
In games with incomplete information, conventional hierarchies of belief are incomplete as descripti...
Applying unawareness belief structures introduced in Heifetz, Meier, and Schip-per (2013a), we devel...
vardi One approach to representing knowledge or belief of agents, used by economists and computer sc...
The standard state-spaces of asymmetric information preclude non-trivial forms of unawareness (Dekel...
Several game theoretical topics require the analysis of hierarchical beliefs, particularly in incomp...
When modeling game situations of incomplete information one usually considers the players’ hierarchi...
We study games of incomplete information and argue that it is important to correctly specify the “co...
In games with incomplete information, conventional hierarchies of belief are incomplete as descripti...
In games with incomplete information, conventional hierarchies of belief are incomplete as descripti...
In games with incomplete information, conventional hierarchies of belief are in-complete as descript...
This paper investigates static games with unawareness, where players may be unaware of some of the c...
Hierarchies of beliefs play a central role in game theory. In practice, they are modeled by type str...
We develop a model of games with awareness that allows for differential levels of awareness. We show...
We define a generalized state-space model with interactive unawareness and probabilistic beliefs. Su...
Ordinary type spaces (Heifetz and Samet, 1998) are essential ingredients of incomplete information g...
In games with incomplete information, conventional hierarchies of belief are incomplete as descripti...
Applying unawareness belief structures introduced in Heifetz, Meier, and Schip-per (2013a), we devel...
vardi One approach to representing knowledge or belief of agents, used by economists and computer sc...
The standard state-spaces of asymmetric information preclude non-trivial forms of unawareness (Dekel...
Several game theoretical topics require the analysis of hierarchical beliefs, particularly in incomp...
When modeling game situations of incomplete information one usually considers the players’ hierarchi...
We study games of incomplete information and argue that it is important to correctly specify the “co...