This research was aimed at the optimisation of the usability of content-rich computer and mobile based e-learning material. The goal was to preserve the advantages of paper based material in designing optimised modules that were mobile and computer-based, but at the same time avoiding the pitfalls of converting traditional paper based learning material for use on screen. A mobile eye tracker was used to analyse how students studied similar course content on paper, and on mobile device. Screen based eye tracking was also used to analyse how participants studied corresponding content on a desktop screen. Eye movements which were recorded by an eye tracker revealed the sequences of fixations and saccades on the text that was read by each parti...
Eye tracking technologies can support several types of perception processes and verbal/visual user p...
Users’ eyes can be a meaningful source of information for e-learning systems. What we look at, and t...
This chapter describes usability studies of website-based and mobile application-based social media ...
E-learning tools have gone through great development lately, actually changing the traditional learn...
The effectiveness of an e-learning system of actually transferring knowledge to the users is strictl...
In online learning, there is a need to create more effective interaction between e-learning content ...
Eye tracking methods are increasingly being used to analyze and evaluate e-learning systems. Eye tra...
Thanks to constant price decrease and continuous technological improvements, reliable and easy-to-us...
Technology has played a pivotal role in revolutionizing the formative aspects of learning and teachi...
Technology has played a pivotal role in revolutionizing the formative aspects of learning and teachi...
No learning could take place without input attention. In order to promote studentsâ?? attention in e...
We study how the use of online learning systems stimulate cognitive activities, by conducting an exp...
[[abstract]]This study employed an eye tracking technology to explore university students’ visual at...
[[abstract]]This study employed an eye tracking technology to explore university students’ visual at...
Introduction. This paper analyzes the problem of formation of educational Internet resources. Despit...
Eye tracking technologies can support several types of perception processes and verbal/visual user p...
Users’ eyes can be a meaningful source of information for e-learning systems. What we look at, and t...
This chapter describes usability studies of website-based and mobile application-based social media ...
E-learning tools have gone through great development lately, actually changing the traditional learn...
The effectiveness of an e-learning system of actually transferring knowledge to the users is strictl...
In online learning, there is a need to create more effective interaction between e-learning content ...
Eye tracking methods are increasingly being used to analyze and evaluate e-learning systems. Eye tra...
Thanks to constant price decrease and continuous technological improvements, reliable and easy-to-us...
Technology has played a pivotal role in revolutionizing the formative aspects of learning and teachi...
Technology has played a pivotal role in revolutionizing the formative aspects of learning and teachi...
No learning could take place without input attention. In order to promote studentsâ?? attention in e...
We study how the use of online learning systems stimulate cognitive activities, by conducting an exp...
[[abstract]]This study employed an eye tracking technology to explore university students’ visual at...
[[abstract]]This study employed an eye tracking technology to explore university students’ visual at...
Introduction. This paper analyzes the problem of formation of educational Internet resources. Despit...
Eye tracking technologies can support several types of perception processes and verbal/visual user p...
Users’ eyes can be a meaningful source of information for e-learning systems. What we look at, and t...
This chapter describes usability studies of website-based and mobile application-based social media ...