The aim of this semi experimental research was to study the effect of educational computer games on students’ social skills and their educational progress. To this end, sixty students of 5th grade were selected from a primary school. They were randomly assigned in control and experimental groups. The experiment group spends sixty sessions of 45 minutes playing computer game for two months. The covariance results showed that computer games do not increase cooperation and expression variables in a meaningful way, but significant increase for dependent variables such as empathy about 10.2, self-control 8.2, in general social skills about 13.8 and educational achievement the effect was about 84.2
It is known that computer games are motivating for children, but there is limited direct evidence of...
The purpose is to find out whether video games can have positive effects on children and whether we ...
Abstract This study aimed to investigate and compare the social skills of students addicted to comp...
The main aim of this research was to investigate the effect of computer games on student’ critical t...
Human being starts learning about life via games. Therefore games have always maintained their impor...
AbstractThis research looks at the effects of playing cooperative and competitive computer games on ...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
The purpose of this study was to examine the effect of a mathematics computer game on students’ math...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
Computer game playing is a popular leisure activity. However, there is little known about the longer...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
It is known that computer games are motivating for children, but there is limited direct evidence of...
It is known that computer games are motivating for children, but there is limited direct evidence of...
The purpose is to find out whether video games can have positive effects on children and whether we ...
Abstract This study aimed to investigate and compare the social skills of students addicted to comp...
The main aim of this research was to investigate the effect of computer games on student’ critical t...
Human being starts learning about life via games. Therefore games have always maintained their impor...
AbstractThis research looks at the effects of playing cooperative and competitive computer games on ...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
The purpose of this study was to examine the effect of a mathematics computer game on students’ math...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
Computer game playing is a popular leisure activity. However, there is little known about the longer...
This study examined the effects of a computer game on students\u27 mathematics achievement and motiv...
It is known that computer games are motivating for children, but there is limited direct evidence of...
It is known that computer games are motivating for children, but there is limited direct evidence of...
The purpose is to find out whether video games can have positive effects on children and whether we ...
Abstract This study aimed to investigate and compare the social skills of students addicted to comp...