The TIL Texte-Image-Langage research centre and the MA Multimedia Translation (T2M) team at the University of Burgundy are pleased to invite you to a symposium on the topic of Language and Culture in Videogames on Friday, 6 November 2020. Update: following new health measures announced by the French government on 28 October, the event will be held entirely online and available everywhere. It is open to all researchers, practitioners, students and interested members of the public. Like other e..
<p>This is the fifth volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS ...
The same video games are played by young people all over the world. All over the world these games b...
<p>This is the third volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS ...
Symposium on language, culture, translation and localization in the field of video games organized a...
Symposium held in Dijon on 19-20 November 2021, following on from the online symposium "Langauge and...
From 25 to 27 October 2018, an international French-speaking conference was held at the Université d...
29th May @18h00 at the Institute of Digital Games - University of Malta Game Lectures are held ap...
Ce colloque de deux jours explorera les interfaces entre les savoirs et cultures pluridisciplinaires...
5th Annual Conference in Science and Art of Videogames “Game, Play, and Society” 13, 14 and 15 Decem...
Re-examining game studies. Understanding and moving beyond formal and cultural approaches to video g...
none1noThis paper deals with the translation of video games, an emerging topic in audiovisual trans...
Re-examining game studies. Understanding and moving beyond formal and cultural approaches to video g...
<p>This is the sixth volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS ...
The same video games are played by young people all over the world. All over the world these games b...
Introduced by the First Vice-Rector of the University of Liège, Prof. Dr. Eric Haubruge, who will fi...
<p>This is the fifth volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS ...
The same video games are played by young people all over the world. All over the world these games b...
<p>This is the third volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS ...
Symposium on language, culture, translation and localization in the field of video games organized a...
Symposium held in Dijon on 19-20 November 2021, following on from the online symposium "Langauge and...
From 25 to 27 October 2018, an international French-speaking conference was held at the Université d...
29th May @18h00 at the Institute of Digital Games - University of Malta Game Lectures are held ap...
Ce colloque de deux jours explorera les interfaces entre les savoirs et cultures pluridisciplinaires...
5th Annual Conference in Science and Art of Videogames “Game, Play, and Society” 13, 14 and 15 Decem...
Re-examining game studies. Understanding and moving beyond formal and cultural approaches to video g...
none1noThis paper deals with the translation of video games, an emerging topic in audiovisual trans...
Re-examining game studies. Understanding and moving beyond formal and cultural approaches to video g...
<p>This is the sixth volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS ...
The same video games are played by young people all over the world. All over the world these games b...
Introduced by the First Vice-Rector of the University of Liège, Prof. Dr. Eric Haubruge, who will fi...
<p>This is the fifth volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS ...
The same video games are played by young people all over the world. All over the world these games b...
<p>This is the third volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS ...