In this chapter, the authors will propose the active gait generation of a quadruped robot. We developed the quadruped robot system using self-inhibited pulse-type hardware neuron models (P-HNMs) as a solution to elucidate the gait generation method. We feedbacked pressures at the robot system’s each foot to P-HNM and varied the joints’ angular velocity individually. We experimented with making the robot walk from an upright position on a flat floor. As a result of the experiment, we confirmed that the robot system spontaneously generates walk gait and trot gait according to the moving speed. Also, we clarified the process by which the robot actively generates gaits from the upright state. These results suggest that animals may generate gait...
This study aims to design a nervous system model to drive the realistic muscle-driven legs for the l...
We present a new quadruped robot, “Cheetah”, featuring three-segment pantographic legs with passive ...
The ability to traverse a wide variety of terrains while walking is basically a requirement for per...
Robots based on simplified or abstracted biomechanical concepts can be a useful tool for investigati...
In this article, we propose a bio-inspired architecture for a quadruped robot that is able to initia...
The paper reports on a project to make a quadruped robot walk with medium forward speed on irregular...
Our goal is to design a neuromorphic locomotion controller for a prospective bioinspired quadruped r...
Developing gaits inspired by animal locomotion for quadruped robots has become a prevalent approach ...
It is a difficult task to generate optimal walking gaits for mobile legged robots. Generating and co...
Generating walking gaits for legged robots is a challenging task. Gait generation with proper leg co...
We have been trying to induce a quadruped robot to walk with medium walking speed on irregular terra...
Creating gaits for legged robots is an important task to en-able robots to access rugged terrain, ye...
Animals dynamically adapt to varying terrain and small perturbations with remarkable ease. These ada...
A trend in robotics is towards legged robots. One of the issues with legged robots is the developmen...
In order to effectively plan the robot gaits and foot workspace trajectory (WT) synchronously, a nov...
This study aims to design a nervous system model to drive the realistic muscle-driven legs for the l...
We present a new quadruped robot, “Cheetah”, featuring three-segment pantographic legs with passive ...
The ability to traverse a wide variety of terrains while walking is basically a requirement for per...
Robots based on simplified or abstracted biomechanical concepts can be a useful tool for investigati...
In this article, we propose a bio-inspired architecture for a quadruped robot that is able to initia...
The paper reports on a project to make a quadruped robot walk with medium forward speed on irregular...
Our goal is to design a neuromorphic locomotion controller for a prospective bioinspired quadruped r...
Developing gaits inspired by animal locomotion for quadruped robots has become a prevalent approach ...
It is a difficult task to generate optimal walking gaits for mobile legged robots. Generating and co...
Generating walking gaits for legged robots is a challenging task. Gait generation with proper leg co...
We have been trying to induce a quadruped robot to walk with medium walking speed on irregular terra...
Creating gaits for legged robots is an important task to en-able robots to access rugged terrain, ye...
Animals dynamically adapt to varying terrain and small perturbations with remarkable ease. These ada...
A trend in robotics is towards legged robots. One of the issues with legged robots is the developmen...
In order to effectively plan the robot gaits and foot workspace trajectory (WT) synchronously, a nov...
This study aims to design a nervous system model to drive the realistic muscle-driven legs for the l...
We present a new quadruped robot, “Cheetah”, featuring three-segment pantographic legs with passive ...
The ability to traverse a wide variety of terrains while walking is basically a requirement for per...