The Persuasive Systems Design (PSD) model by Oinas-Kukkonen and Harjumaa (2009) is the most referenced model for designing Behavior Change Support Systems (BCSS) and proposes 28 design principles in four categories. However, the selection of the design principles is not specified by the PSD model and design principles are used ambiguously in literature. Therefore, we investigate to what extent the design principles proposed by the PSD model reflect the current research and provide researchers and developers of BCSS with a detailed overview of the selection of design principles in persuasive systems. In our systematic literature review, we identify 42 studies with 633 applications of design principles of the PSD model; the studies name 62 ad...
This chapter highlights the challenges in planning; developing, and evaluating mobile-based Behavior...
Abstract. Although constructs have been developed for designing the features of Behavior Change Supp...
Persuasive systems aim to change users\u27 behavior and lifestyle. These systems have been gaining p...
Behavior change is a highly relevant and studied topic in the psychology discipline. Through integra...
The primary objective of this study was to develop a novel artifact to provide categorized and ethic...
Abstract Deep understanding of user behavior has become a key for successful design of modern infor...
A growing number of information technology systems and services are being developed to change users'...
Abstract A growing number of information technology systems and services are being developed to cha...
Often the purpose of personal health and well-being systems is to change users' behaviour. Many theo...
Often the purpose of personal health and wellbeing systems is to change users' behaviour. Many theor...
A growing number of information and communication technologies are being developed to support a chan...
Purpose: There is limited integration of behaviour theories and persuasive technology on behavioural...
Abstract The emerging ambient persuasive technology looks very promising for many areas of personal...
Persuasive systems aim to change users\u27 behavior and lifestyle. These systems have been gaining p...
The Third International Workshop on Behavior Change Support Systems provides a place to discuss rece...
This chapter highlights the challenges in planning; developing, and evaluating mobile-based Behavior...
Abstract. Although constructs have been developed for designing the features of Behavior Change Supp...
Persuasive systems aim to change users\u27 behavior and lifestyle. These systems have been gaining p...
Behavior change is a highly relevant and studied topic in the psychology discipline. Through integra...
The primary objective of this study was to develop a novel artifact to provide categorized and ethic...
Abstract Deep understanding of user behavior has become a key for successful design of modern infor...
A growing number of information technology systems and services are being developed to change users'...
Abstract A growing number of information technology systems and services are being developed to cha...
Often the purpose of personal health and well-being systems is to change users' behaviour. Many theo...
Often the purpose of personal health and wellbeing systems is to change users' behaviour. Many theor...
A growing number of information and communication technologies are being developed to support a chan...
Purpose: There is limited integration of behaviour theories and persuasive technology on behavioural...
Abstract The emerging ambient persuasive technology looks very promising for many areas of personal...
Persuasive systems aim to change users\u27 behavior and lifestyle. These systems have been gaining p...
The Third International Workshop on Behavior Change Support Systems provides a place to discuss rece...
This chapter highlights the challenges in planning; developing, and evaluating mobile-based Behavior...
Abstract. Although constructs have been developed for designing the features of Behavior Change Supp...
Persuasive systems aim to change users\u27 behavior and lifestyle. These systems have been gaining p...