The aim of this doctoral thesis is to present a body of work aimed at improving performance and developing new methods for animating physical interactions using simulation in virtual environments. To this end we develop a number of novel parallel collision detection and fracture simulation algorithms. Methods for traversing and constructing bounding volume hierarchies (BVH) on graphics processing units (GPU) have had a wide success. In particular, they have been adopted widely in simulators, libraries and benchmarks as they allow applications to reach new heights in terms of performance. Even with such a development however, a thorough adoption of techniques has not occurred in commercial and practical applications. Due to this, parallel...
This paper presents a method for detecting collisions between objects under the hard real-time const...
In the animation of deformable objects, collision detection and response are crucial for the perfo...
International audienceWe propose a method to perform collision detection with cloths with ray-tracin...
International audienceIn complex scenes with many objects, collision detection plays a key role in t...
Figure 1: Smashing Plates. The user drops balls in real-time to smash the plates, and at the end of ...
International audienceIn complex scenes with many objects, collision detection plays a key role in t...
Virtual reality applications such as computer games form a large portion of the computing industry. ...
We present a simple method for performing real-time collision detection in a virtual surgery environ...
International audienceCollision detection on industrial digital mock-up is one of the challenging pr...
In this master's thesis, we first analyze existing parallel algorithms for the problem of collision ...
In virtual environment world, performing collision detection between various 3D objects requires sop...
Finding two or more contact points between rigid bodies simulation is always a fundamental task in v...
The need for efficient interference detection frequently arises in computer graphics, robotics, virt...
We present data structures and algorithms for dynamic collision detection in virtual reality (VR) a...
National audienceWe propose a method to perform collision detection with cloths with ray-tracing at ...
This paper presents a method for detecting collisions between objects under the hard real-time const...
In the animation of deformable objects, collision detection and response are crucial for the perfo...
International audienceWe propose a method to perform collision detection with cloths with ray-tracin...
International audienceIn complex scenes with many objects, collision detection plays a key role in t...
Figure 1: Smashing Plates. The user drops balls in real-time to smash the plates, and at the end of ...
International audienceIn complex scenes with many objects, collision detection plays a key role in t...
Virtual reality applications such as computer games form a large portion of the computing industry. ...
We present a simple method for performing real-time collision detection in a virtual surgery environ...
International audienceCollision detection on industrial digital mock-up is one of the challenging pr...
In this master's thesis, we first analyze existing parallel algorithms for the problem of collision ...
In virtual environment world, performing collision detection between various 3D objects requires sop...
Finding two or more contact points between rigid bodies simulation is always a fundamental task in v...
The need for efficient interference detection frequently arises in computer graphics, robotics, virt...
We present data structures and algorithms for dynamic collision detection in virtual reality (VR) a...
National audienceWe propose a method to perform collision detection with cloths with ray-tracing at ...
This paper presents a method for detecting collisions between objects under the hard real-time const...
In the animation of deformable objects, collision detection and response are crucial for the perfo...
International audienceWe propose a method to perform collision detection with cloths with ray-tracin...