Acknowledgements and funding I wish to thank Dr David Smith and Aloyise Mulligan from the School of Education at the University of Aberdeen for their invaluable collaboration as part of design team for Tales of Iona.Peer reviewedPublisher PD
Game-based learning (GBL) is an emerging field reaching new contexts. Research has reported about s...
Digital game studies and design have rapidly become popular teaching areas in the United Kingdom. Th...
The use of current and emerging tools in education is becoming a blistering topic among educators an...
This study follows the design and development of an educational digital game, Tales of Iona, which w...
Digital games are an engaging medium that have previously been used for communicating research to di...
This paper analyses the potential of computer games and interactive projects within the learning pro...
History is very much present in children's lives through a myriad of cultural products varying from ...
Widespread studies show learning through games stimulates students’ engagement, motivation and enthu...
Digital games feature prominently in discussions concerning the ways museums might reimagine themsel...
This thesis was submitted for the award of Doctor of Philosophy and was awarded by Brunel University...
In the last decades, digital games based on historical themes or settings have become an important f...
This article does not have an abstract. The full text is available to view via the official url lin...
Dennis Doordan, University of Notre Dame Brian Edlefson, University of Notre Dame This project grew...
In the last decades, digital games based on historical themes or settings have become an important f...
Games which involve historical topics have always been a staple of digital games, but at the same ti...
Game-based learning (GBL) is an emerging field reaching new contexts. Research has reported about s...
Digital game studies and design have rapidly become popular teaching areas in the United Kingdom. Th...
The use of current and emerging tools in education is becoming a blistering topic among educators an...
This study follows the design and development of an educational digital game, Tales of Iona, which w...
Digital games are an engaging medium that have previously been used for communicating research to di...
This paper analyses the potential of computer games and interactive projects within the learning pro...
History is very much present in children's lives through a myriad of cultural products varying from ...
Widespread studies show learning through games stimulates students’ engagement, motivation and enthu...
Digital games feature prominently in discussions concerning the ways museums might reimagine themsel...
This thesis was submitted for the award of Doctor of Philosophy and was awarded by Brunel University...
In the last decades, digital games based on historical themes or settings have become an important f...
This article does not have an abstract. The full text is available to view via the official url lin...
Dennis Doordan, University of Notre Dame Brian Edlefson, University of Notre Dame This project grew...
In the last decades, digital games based on historical themes or settings have become an important f...
Games which involve historical topics have always been a staple of digital games, but at the same ti...
Game-based learning (GBL) is an emerging field reaching new contexts. Research has reported about s...
Digital game studies and design have rapidly become popular teaching areas in the United Kingdom. Th...
The use of current and emerging tools in education is becoming a blistering topic among educators an...