The inconsistency of model geometry, topology and semantics of CityGML data caused by the modeling method, model optimization and data conversion are widespread, which affects its further application. A rule set for CityGML building models was proposed and constructed in this paper which takes semantic constraints into account. Relevant algorithms for automatic detection and restoring of CityGML LOD2/LOD3/LOD4 multi-level-of-detail building model data are designed. Open data downloaded from OGC website was used to verify the rules and algorithms. Experimental results demonstrate that the constructed consistency rule set was complete and self-consistent, and proposed corresponding algorithms can detect most of the topology inconsistencies in...
Several different models have been defined in literature for the definition of 3D city models, from ...
Several different models have been defined in literature for the definition of 3D city models, from ...
We investigate the automatic conversion between two substantially different formats used in 3D city ...
To be used as input in most simulation and modelling software, 3D city models should be geometricall...
A steadily growing number of application fields for large 3D city models have emerged in recent year...
Although the international standard CityGML has five levels of detail (LODs), the vast majority of a...
Boundary representation models are data models that represent the topology of a building or city mod...
Indoor 3D models are digital representations of building interiors reconstructed from scanned data a...
GIS is changing rapidly its face with the advancement of computing technologies. From merely a 2D re...
The lack of semantic information in many 3D city models is a considerable limiting factor in their u...
There are several 3D city models available openly, worldwide. These models are used in various appli...
3D city models are becoming increasingly important for applications such as evacuation scenarios and...
The topological consistency of Boundary-Representation models, meaning here that the incidence graph...
A city may have multiple CityGML documents recorded at different times or surveyed by different user...
The CityGML standard enables the modelling of some topological relationships, and the representation...
Several different models have been defined in literature for the definition of 3D city models, from ...
Several different models have been defined in literature for the definition of 3D city models, from ...
We investigate the automatic conversion between two substantially different formats used in 3D city ...
To be used as input in most simulation and modelling software, 3D city models should be geometricall...
A steadily growing number of application fields for large 3D city models have emerged in recent year...
Although the international standard CityGML has five levels of detail (LODs), the vast majority of a...
Boundary representation models are data models that represent the topology of a building or city mod...
Indoor 3D models are digital representations of building interiors reconstructed from scanned data a...
GIS is changing rapidly its face with the advancement of computing technologies. From merely a 2D re...
The lack of semantic information in many 3D city models is a considerable limiting factor in their u...
There are several 3D city models available openly, worldwide. These models are used in various appli...
3D city models are becoming increasingly important for applications such as evacuation scenarios and...
The topological consistency of Boundary-Representation models, meaning here that the incidence graph...
A city may have multiple CityGML documents recorded at different times or surveyed by different user...
The CityGML standard enables the modelling of some topological relationships, and the representation...
Several different models have been defined in literature for the definition of 3D city models, from ...
Several different models have been defined in literature for the definition of 3D city models, from ...
We investigate the automatic conversion between two substantially different formats used in 3D city ...