Almost everyone can experience motion sickness and one third of the population are highly susceptible. With growing development and popularity of technologies such as self-driving cars, simulators and virtual reality (VR), motion sickness management will be more of a consideration in the future than ever before. People who are susceptible to motion sickness may not gain the full benefits of self-driving cars (e.g., increased productivity), have access to vocations involving significant simulator-based training (e.g., airplane pilots), or have access to the increased opportunities that VR headsets may bring (e.g., vocational training or job roles involving VR). Further, with demographic variance within susceptibility to motion sickness, it i...
There are multiple concerns surrounding the development and rollout of self-driving cars. One issue ...
Background and Purpose. This case report describes physical therapy for motion sickness in a 34-year...
Motion sickness can be caused by a variety of motion environments (e.g., cars, boats, planes, tiltin...
Everyone can be susceptible to motion sickness (except those with complete loss of labyrinth functio...
Purpose of the review: Motion sickness is an ancient phenomenon that affects many people. Nausea, vo...
Almost everyone is susceptible to motion sickness, and around one in three people are known to be hi...
To ensure transferability of driving simulator-based user trials (where motion sickness onset is lik...
Motion sickness is an ancient problem associated with transportation (ships and other vehicles), whi...
© 2013 IEEE. Motion sickness is a common perturbation experienced by humans in response to moti...
Motion sickness is known under several names in different domains, such as seasickness, carsickness,...
Motion sickness is an ancient problem lacking a silver bullet solution. Passengers are more prone to...
Motion sickness is a common problem experienced by individuals travelling in enclosed vehicles. Such...
Poster presented at the Cranfield Doctoral Network Annual Event 2018.Autonomous vehicles or self-dri...
Simulator sickness is a syndrome similar to motion sickness, often experienced during simulator or a...
Virtual reality (VR) usage continues to grow, but visually induced motion sickness (VIMS) can decrea...
There are multiple concerns surrounding the development and rollout of self-driving cars. One issue ...
Background and Purpose. This case report describes physical therapy for motion sickness in a 34-year...
Motion sickness can be caused by a variety of motion environments (e.g., cars, boats, planes, tiltin...
Everyone can be susceptible to motion sickness (except those with complete loss of labyrinth functio...
Purpose of the review: Motion sickness is an ancient phenomenon that affects many people. Nausea, vo...
Almost everyone is susceptible to motion sickness, and around one in three people are known to be hi...
To ensure transferability of driving simulator-based user trials (where motion sickness onset is lik...
Motion sickness is an ancient problem associated with transportation (ships and other vehicles), whi...
© 2013 IEEE. Motion sickness is a common perturbation experienced by humans in response to moti...
Motion sickness is known under several names in different domains, such as seasickness, carsickness,...
Motion sickness is an ancient problem lacking a silver bullet solution. Passengers are more prone to...
Motion sickness is a common problem experienced by individuals travelling in enclosed vehicles. Such...
Poster presented at the Cranfield Doctoral Network Annual Event 2018.Autonomous vehicles or self-dri...
Simulator sickness is a syndrome similar to motion sickness, often experienced during simulator or a...
Virtual reality (VR) usage continues to grow, but visually induced motion sickness (VIMS) can decrea...
There are multiple concerns surrounding the development and rollout of self-driving cars. One issue ...
Background and Purpose. This case report describes physical therapy for motion sickness in a 34-year...
Motion sickness can be caused by a variety of motion environments (e.g., cars, boats, planes, tiltin...