Displaying extreme expressions such as scared until sweating is not easy task that can be accomplished in 3D games and facial animation simulation in real-time. Several difficulties faced by researches such as the complexity of simulation including physical properties of the muscles, emotions, properties of fluids and texture element. The next part is how to control the facial animation with one of the two sweating generators simultaneously. This research present techniques for generating extreme expression in 3D facial animation. The Facial Action Coding System (FACS) is employed to describe and generate facial expressions. It breaks down facial actions into minor units known as Action Units (AUs). Facial expressions are generated by combi...
Abstract To investigate the perception of emotional facial expressions, researchers rely on shared s...
This thesis investigates the effect of emotional facial expressions of a virtual character on people...
The simulation of fluid generation and the Smooth Particle Hydrodynamic (SPH) method has been discus...
Displaying extreme expressions such as scared until sweating is not easy task to be achieved in 3D G...
Generating extreme appearances such as scared awaiting sweating while happy fit for tears (cry) and ...
Generating extreme appearances such as scared awaiting sweating while happy fit for tears (cry) and ...
The virtual human play vital roles in virtual reality and game. The process of Enriching the virtual...
The enhancement of emotional expression of virtual human in extreme situation such as, crying or swe...
Extreme expressions are really type of emotional expressions that are basically stimulated through t...
Abstract. Wrinkles, blushing, sweating and tears are physiological manifestations of emotions in hum...
Boukricha H, Wachsmuth I, Hofstätter A, Grammer K. Pleasure-arousal-dominance driven facial expressi...
In this paper a framework for dynamically parameterizing emotional skin changes like blushing and pa...
Facial expression is one of some aspects that can deliver story and character’s emotion in 3D animat...
Avatar facial expression and animation in 3D collaborative virtual environment (CVE) systems are rec...
In this article, we present FACSGen 2.0, new animation software for creating static and dynamic thre...
Abstract To investigate the perception of emotional facial expressions, researchers rely on shared s...
This thesis investigates the effect of emotional facial expressions of a virtual character on people...
The simulation of fluid generation and the Smooth Particle Hydrodynamic (SPH) method has been discus...
Displaying extreme expressions such as scared until sweating is not easy task to be achieved in 3D G...
Generating extreme appearances such as scared awaiting sweating while happy fit for tears (cry) and ...
Generating extreme appearances such as scared awaiting sweating while happy fit for tears (cry) and ...
The virtual human play vital roles in virtual reality and game. The process of Enriching the virtual...
The enhancement of emotional expression of virtual human in extreme situation such as, crying or swe...
Extreme expressions are really type of emotional expressions that are basically stimulated through t...
Abstract. Wrinkles, blushing, sweating and tears are physiological manifestations of emotions in hum...
Boukricha H, Wachsmuth I, Hofstätter A, Grammer K. Pleasure-arousal-dominance driven facial expressi...
In this paper a framework for dynamically parameterizing emotional skin changes like blushing and pa...
Facial expression is one of some aspects that can deliver story and character’s emotion in 3D animat...
Avatar facial expression and animation in 3D collaborative virtual environment (CVE) systems are rec...
In this article, we present FACSGen 2.0, new animation software for creating static and dynamic thre...
Abstract To investigate the perception of emotional facial expressions, researchers rely on shared s...
This thesis investigates the effect of emotional facial expressions of a virtual character on people...
The simulation of fluid generation and the Smooth Particle Hydrodynamic (SPH) method has been discus...