This dataset proposes two models obtained from the Agon gamification framework, in which the Acceptance Requirements of the software are analyzed through the use of a Goal Model. The two models refer to a gamified solution of the original system and to a gamified solution through the definition of a new approach. This approach is called "Supporting the individuation, analysis and Gamification" (SiaGAM) algorithm, which supports the analyst in the complex analysis of Acceptance Requirements
Gamification is increasingly applied to engage people in performing tool-supported collaborative tas...
Gamification is receiving more and more attention by researchers and practitioners who want to motiv...
Gamification means the use of various elements of game design in nongame contexts including workplac...
This dataset proposes two models obtained from the Agon gamification framework, in which the Accepta...
Abstract. In the last few years, Gamification has proved effective for motivating users in using sof...
The success of software systems highly depends on user engagement. Thus, to deliver engaging systems...
The success of software systems highly depends on user engagement. Thus, to deliver engaging systems...
We live in the days of social software where social interactions, from simple notifications to compl...
We live in the days of social software where socialinteractions, from simple notifications to comple...
Gamification is a powerful paradigm and a set of best practices used to motivate people carrying out...
We live in the days of social software where social interactions, from simple notifications to compl...
Inspired by the engaging effects in video games, gamification aims at motivating people to show desi...
Gamification is increasingly applied to engage people in performing tool-supported collaborative tas...
These models made through the use of Agon Framework define the various models that allow to make the...
Gamificationis a powerful paradigm and a set of best practices used to motivate people carrying out ...
Gamification is increasingly applied to engage people in performing tool-supported collaborative tas...
Gamification is receiving more and more attention by researchers and practitioners who want to motiv...
Gamification means the use of various elements of game design in nongame contexts including workplac...
This dataset proposes two models obtained from the Agon gamification framework, in which the Accepta...
Abstract. In the last few years, Gamification has proved effective for motivating users in using sof...
The success of software systems highly depends on user engagement. Thus, to deliver engaging systems...
The success of software systems highly depends on user engagement. Thus, to deliver engaging systems...
We live in the days of social software where social interactions, from simple notifications to compl...
We live in the days of social software where socialinteractions, from simple notifications to comple...
Gamification is a powerful paradigm and a set of best practices used to motivate people carrying out...
We live in the days of social software where social interactions, from simple notifications to compl...
Inspired by the engaging effects in video games, gamification aims at motivating people to show desi...
Gamification is increasingly applied to engage people in performing tool-supported collaborative tas...
These models made through the use of Agon Framework define the various models that allow to make the...
Gamificationis a powerful paradigm and a set of best practices used to motivate people carrying out ...
Gamification is increasingly applied to engage people in performing tool-supported collaborative tas...
Gamification is receiving more and more attention by researchers and practitioners who want to motiv...
Gamification means the use of various elements of game design in nongame contexts including workplac...