We investigate the role played by bodily self-perception and social self-presentation in addiction to massively multiplayer online role-playing games (MMORPGs). In this paper we will develop the hypothesis that, at least in some cases, the habit of role-playing can be interpreted as a response to gamers' need to explore a different bodily self-identity. Players tend to become deeply involved in this kind of game, especially in the character identity creation process. Participants might see and seek reflections of their desired selves in their avatars. We suggest that in some cases gaming can be considered an addiction associated with self-perception, social acceptance, and body-image distortion. We explore how the phenomenological duality o...
The article investigates the problem of interaction between a modern primary school-aged child and t...
Massively Multiplayer Online Role Playing Games (MMORPGs) are virtual spaces in which gamers are abl...
Internet gaming disorder is one of the main types of Internet-related disorders. Recently, and despi...
Abstract: We investigate the role played by bodily self-perception and social self-presentation in a...
The concept of self has become increasingly relevant to understanding the psychological mechanisms o...
Gaming disorder (GD) has been recognized as a mental health problem, resulting in adverse and psycho...
This study aims to analyze virtual self-discrepancy (VSD), avatar identification, and gaming addicti...
Some video-gaming activities feature customizable avatars that enable users to fulfil self-identity ...
Internet gaming disorder (IGD) is a rapidly expanding psychopathological manifestation necessitating...
Internet gaming disorder (IGD) is a rapidly expanding psychopathological manifestation necessitating...
The aim of this study was to investigate the process of identity formation in adolescent and emergin...
Literature currently presents many studies on the self in the context of Massively Multiplayer Onlin...
Literature currently presents many studies on the self in the context of Massively Multiplayer Onlin...
While much has been written and said about consumer addiction to digital technology in the media, li...
Abstract Addiction to online role-playing games is one of the most discussed aspects of recent cyber...
The article investigates the problem of interaction between a modern primary school-aged child and t...
Massively Multiplayer Online Role Playing Games (MMORPGs) are virtual spaces in which gamers are abl...
Internet gaming disorder is one of the main types of Internet-related disorders. Recently, and despi...
Abstract: We investigate the role played by bodily self-perception and social self-presentation in a...
The concept of self has become increasingly relevant to understanding the psychological mechanisms o...
Gaming disorder (GD) has been recognized as a mental health problem, resulting in adverse and psycho...
This study aims to analyze virtual self-discrepancy (VSD), avatar identification, and gaming addicti...
Some video-gaming activities feature customizable avatars that enable users to fulfil self-identity ...
Internet gaming disorder (IGD) is a rapidly expanding psychopathological manifestation necessitating...
Internet gaming disorder (IGD) is a rapidly expanding psychopathological manifestation necessitating...
The aim of this study was to investigate the process of identity formation in adolescent and emergin...
Literature currently presents many studies on the self in the context of Massively Multiplayer Onlin...
Literature currently presents many studies on the self in the context of Massively Multiplayer Onlin...
While much has been written and said about consumer addiction to digital technology in the media, li...
Abstract Addiction to online role-playing games is one of the most discussed aspects of recent cyber...
The article investigates the problem of interaction between a modern primary school-aged child and t...
Massively Multiplayer Online Role Playing Games (MMORPGs) are virtual spaces in which gamers are abl...
Internet gaming disorder is one of the main types of Internet-related disorders. Recently, and despi...