Preliminary tests and evaluation are presented of pilot performance during landing (flight paths) using computer generated images (video tapes). Psychophysiological factors affecting pilot visual perception were measured. A turning flight maneuver (pitch and roll) was specifically studied using a training device, and the scaling laws involved were determined. Also presented are medical studies (abstracts) on human response to gravity variations without visual cues, acceleration stimuli effects on the semicircular canals, and neurons affecting eye movements, and vestibular tests
Effect of several variations of two types of TV display visual simulation systems on subjective pilo...
The effects of out-of-the-window cues on learning a straight-in landing approach and a level 360deg ...
The simplest model for a human operator is a gain with a time delay. However, there have been no com...
Practical tools which can extend the state of the art of moving base flight simulation for research ...
Vestibular perception and integration of several sensory inputs in simulation were studied. The rela...
Investigations for the improvement of flight simulators are reported. Topics include: visual cues in...
Tests were conducted to determine the significance of vertical acceleration cues in the simulation o...
The results of two successive experimental investigations of the effects of motion cues on manual co...
Pilot and flight crew assessment of visually displayed information is examined as well as the effect...
This paper addresses the issues of motion/visual cueing fidelity requirements for vortex encounters ...
The Peripheral Visual Cue Assessment Facility was established to study various responses to controll...
Data are presented that show the effects of visual and motion during cueing on pilot performance dur...
The results and analysis of several flight research experiments in ride quality are described. These...
The present study was done aboard a special aircraft able to effect translations through the center ...
Early experience in fixed-cockpit simulators, with limited field of view, demonstrated the basic dif...
Effect of several variations of two types of TV display visual simulation systems on subjective pilo...
The effects of out-of-the-window cues on learning a straight-in landing approach and a level 360deg ...
The simplest model for a human operator is a gain with a time delay. However, there have been no com...
Practical tools which can extend the state of the art of moving base flight simulation for research ...
Vestibular perception and integration of several sensory inputs in simulation were studied. The rela...
Investigations for the improvement of flight simulators are reported. Topics include: visual cues in...
Tests were conducted to determine the significance of vertical acceleration cues in the simulation o...
The results of two successive experimental investigations of the effects of motion cues on manual co...
Pilot and flight crew assessment of visually displayed information is examined as well as the effect...
This paper addresses the issues of motion/visual cueing fidelity requirements for vortex encounters ...
The Peripheral Visual Cue Assessment Facility was established to study various responses to controll...
Data are presented that show the effects of visual and motion during cueing on pilot performance dur...
The results and analysis of several flight research experiments in ride quality are described. These...
The present study was done aboard a special aircraft able to effect translations through the center ...
Early experience in fixed-cockpit simulators, with limited field of view, demonstrated the basic dif...
Effect of several variations of two types of TV display visual simulation systems on subjective pilo...
The effects of out-of-the-window cues on learning a straight-in landing approach and a level 360deg ...
The simplest model for a human operator is a gain with a time delay. However, there have been no com...