The outside scene is often an important source of information for manual control tasks. Important examples of these are car driving and aircraft control. This paper deals with modelling this visual scene perception process on the basis of linear perspective geometry and the relative motion cues. Model predictions utilizing psychophysical threshold data from base-line experiments and literature of a variety of visual approach tasks are compared with experimental data. Both the performance and workload results illustrate that the model provides a meaningful description of the outside world perception process, with a useful predictive capability
Motion cueing algorithms are indispensable to transform aircraft motions into simulator motions. Usu...
Three topics which can be applied to rotorcraft flight are examined: (1) the nature of visual inform...
Problems of pilot visual perception were identified, specifically problems of identifiying the surfa...
The effect of visual information in combination with basic display information on the approach perfo...
The simplest model for a human operator is a gain with a time delay. However, there have been no com...
As part of a long-term effort to quantify the effects of visual scene cuing and non-visual motion cu...
A model of manual control during perspective scene viewing is presented, which combines the Crossove...
At least three levels of control are required to operate most vehicles: (1) inner-loop control to co...
One approach used to better understand the impact of visual flow on control tasks has been to use sy...
A simple control theoretic model of human steering or control activity in the lateral-directional co...
Preliminary tests and evaluation are presented of pilot performance during landing (flight paths) us...
The Peripheral Visual Cue Assessment Facility was established to study various responses to controll...
This paper describes the results of experiments conducted with human line pilots and a cognitive pil...
Flight simulation has been almost exclusively concerned with simulating the motions of the aircraft....
Dangers during the approach and landing phases of flight are still leading safety issues in aviation...
Motion cueing algorithms are indispensable to transform aircraft motions into simulator motions. Usu...
Three topics which can be applied to rotorcraft flight are examined: (1) the nature of visual inform...
Problems of pilot visual perception were identified, specifically problems of identifiying the surfa...
The effect of visual information in combination with basic display information on the approach perfo...
The simplest model for a human operator is a gain with a time delay. However, there have been no com...
As part of a long-term effort to quantify the effects of visual scene cuing and non-visual motion cu...
A model of manual control during perspective scene viewing is presented, which combines the Crossove...
At least three levels of control are required to operate most vehicles: (1) inner-loop control to co...
One approach used to better understand the impact of visual flow on control tasks has been to use sy...
A simple control theoretic model of human steering or control activity in the lateral-directional co...
Preliminary tests and evaluation are presented of pilot performance during landing (flight paths) us...
The Peripheral Visual Cue Assessment Facility was established to study various responses to controll...
This paper describes the results of experiments conducted with human line pilots and a cognitive pil...
Flight simulation has been almost exclusively concerned with simulating the motions of the aircraft....
Dangers during the approach and landing phases of flight are still leading safety issues in aviation...
Motion cueing algorithms are indispensable to transform aircraft motions into simulator motions. Usu...
Three topics which can be applied to rotorcraft flight are examined: (1) the nature of visual inform...
Problems of pilot visual perception were identified, specifically problems of identifiying the surfa...