Monte-Carlo Tree Search (MCTS) has been applied successfully in many domains. Previous research has shown that adding randomization to certain components of MCTS might increase the diversification of the search and improve the performance. In a domain that tackles many games with different characteristics, like General Game Playing (GGP), trying to diversify the search might be a good strategy. This paper investigates the effect of randomizing search-control parameters for MCTS in GGP. Four different randomization strategies are compared and results show that randomizing parameter values before each simulation has a positive effect on the search in some of the tested games. Moreover, parameter randomization is compared with on-line paramete...
Abstract. Over the past few years, Monte-Carlo Tree Search (MCTS) has become a popular search techni...
Classic methods such as A * and IDA * are a popular and successful choice for one-player games. Howe...
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In thi...
Monte-Carlo Tree Search (MCTS) has been applied successfully in many domains, including games. Howev...
Monte-Carlo Tree Search (MCTS) has been applied successfully in many domains. Previous research has ...
Many enhancements have been proposed for Monte-Carlo Tree Search (MCTS). Some of them have been appl...
Many enhancements for Monte Carlo tree search (MCTS) have been applied successfully in general game ...
Monte Carlo Tree Search (MCTS) is a family of directed search algorithms that has gained widespread ...
Abstract—Monte-Carlo Tree Search (MCTS) is a recent paradigm for game-tree search, which gradually b...
Monte-carlo tree search (mcts) is a best-first search method guided by the results of monte-carlo si...
A purpose of General Video Game Playing (GVGP) is to create agents capable of playing many different...
Playout policy adaptation (ppa) is a state-of-the-art strategy that has been proposed to control the...
Abstract. Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantial...
Monte-carlo tree search (mcts) has shown particular success in general game playing (ggp) and genera...
Abstract. Over the past few years, Monte-Carlo Tree Search (MCTS) has become a popular search techni...
Classic methods such as A * and IDA * are a popular and successful choice for one-player games. Howe...
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In thi...
Monte-Carlo Tree Search (MCTS) has been applied successfully in many domains, including games. Howev...
Monte-Carlo Tree Search (MCTS) has been applied successfully in many domains. Previous research has ...
Many enhancements have been proposed for Monte-Carlo Tree Search (MCTS). Some of them have been appl...
Many enhancements for Monte Carlo tree search (MCTS) have been applied successfully in general game ...
Monte Carlo Tree Search (MCTS) is a family of directed search algorithms that has gained widespread ...
Abstract—Monte-Carlo Tree Search (MCTS) is a recent paradigm for game-tree search, which gradually b...
Monte-carlo tree search (mcts) is a best-first search method guided by the results of monte-carlo si...
A purpose of General Video Game Playing (GVGP) is to create agents capable of playing many different...
Playout policy adaptation (ppa) is a state-of-the-art strategy that has been proposed to control the...
Abstract. Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantial...
Monte-carlo tree search (mcts) has shown particular success in general game playing (ggp) and genera...
Abstract. Over the past few years, Monte-Carlo Tree Search (MCTS) has become a popular search techni...
Classic methods such as A * and IDA * are a popular and successful choice for one-player games. Howe...
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In thi...