The development, simulation, and testing of an algorithm for anti-aliasing vector drawings is discussed. The pseudo anti-aliasing line drawing algorithm is an extension to Bresenham's algorithm for computer control of a digital plotter. The algorithm produces a series of overlapping line segments where the display intensity shifts from one segment to the other in this overlap (transition region). In this algorithm the length of the overlap and the intensity shift are essentially constants because the transition region is an aid to the eye in integrating the segments into a single smooth line
technical reportThis paper describes a fast procedure in processing hidden surface pictures with the...
Presented are data obtained on high-resolution raster graphics engines currently available on the ma...
Techniques which may be used to increase the animation update rate of real-time computer raster grap...
A simple and practical anti-aliasing method for a color straight line drawing is presented in this p...
A study of computer graphics antialiasing methods was done with the goal of determining which method...
In this paper, an efficient algorithm is presented for drawing anti-aliased straight lines for two g...
Visual aids are valuable assets to engineers for design, demonstration, and evaluation. Discussed he...
Digital images are suffering from the stair-step effect because they are built from small pixels. Th...
Ray tracing is one of the most general and powerful techniques for synthesizing realistic images. Un...
AbstractThe use of raster display devices for the display of graphics causes problems of aliasing wh...
Techniques for reducing vector data plotting time are studied. The choice of tolerances in optimizat...
While simple line-drawing techniques produce "jagged " lines on raster images, more comple...
Image aliasing is a problem appearing as artefacts in digitally resampled images, which degrades the...
Journal ArticleThis paper describes work toward improving the quality of computer-synthesized shaded...
Abstract. Antialiasing is a necessary component of any high quality renderer. An antialiased image i...
technical reportThis paper describes a fast procedure in processing hidden surface pictures with the...
Presented are data obtained on high-resolution raster graphics engines currently available on the ma...
Techniques which may be used to increase the animation update rate of real-time computer raster grap...
A simple and practical anti-aliasing method for a color straight line drawing is presented in this p...
A study of computer graphics antialiasing methods was done with the goal of determining which method...
In this paper, an efficient algorithm is presented for drawing anti-aliased straight lines for two g...
Visual aids are valuable assets to engineers for design, demonstration, and evaluation. Discussed he...
Digital images are suffering from the stair-step effect because they are built from small pixels. Th...
Ray tracing is one of the most general and powerful techniques for synthesizing realistic images. Un...
AbstractThe use of raster display devices for the display of graphics causes problems of aliasing wh...
Techniques for reducing vector data plotting time are studied. The choice of tolerances in optimizat...
While simple line-drawing techniques produce "jagged " lines on raster images, more comple...
Image aliasing is a problem appearing as artefacts in digitally resampled images, which degrades the...
Journal ArticleThis paper describes work toward improving the quality of computer-synthesized shaded...
Abstract. Antialiasing is a necessary component of any high quality renderer. An antialiased image i...
technical reportThis paper describes a fast procedure in processing hidden surface pictures with the...
Presented are data obtained on high-resolution raster graphics engines currently available on the ma...
Techniques which may be used to increase the animation update rate of real-time computer raster grap...