The total experience for evidence regarding the levels of motion and visual cueing fidelity required for handling-qualities research in ground-based simulators is reviewed. Positive contributions of cockpit motion were identified, but much remains to be learned regarding the sensitivities of individual control modes to cueing attenuation. A firmer understanding of the pilot's utilization of visual and motion cues is the key to more efficient use of simulation in helicopter control-systems research
In the validation of the general purpose airborne simulator, certain motion and visual cues could no...
Good visual cues are necessary in flight simulation of ship borne helicopter operations. Operating i...
Quantifying simulation fidelity – the ability of a flight simulator to accurately recreate a flight ...
Early experience in fixed-cockpit simulators, with limited field of view, demonstrated the basic dif...
© 2016, American Institute of Aeronautics and Astronautics Inc. All rights reserved. The relevance o...
To determine motion fidelity requirements, a series of piloted simulations was performed. Several ke...
A ground-simulation experiment was conducted to investigate the influence and interaction of flight-...
Comparisons have been made between actual flight results and results obtained with fixed and moving ...
In the 1970’s the role of the military helicopter evolved to encompass more demanding missions inclu...
A piloted simulation study investigating handling qualities and flight characteristics required for ...
Data from a preliminary experiment are presented which attempted to define a helicopter hover task t...
Flight simulation has been almost exclusively concerned with simulating the motions of the aircraft....
Abstract display as the pilot's only source of outside visual cues. A parallel effort was condu...
A sequence of ground and flight simulation experiments was conducted to investigate helicopter instr...
Hovering a helicopter is a difficult task. Helicopter dynamics are unstable, comparable to an invers...
In the validation of the general purpose airborne simulator, certain motion and visual cues could no...
Good visual cues are necessary in flight simulation of ship borne helicopter operations. Operating i...
Quantifying simulation fidelity – the ability of a flight simulator to accurately recreate a flight ...
Early experience in fixed-cockpit simulators, with limited field of view, demonstrated the basic dif...
© 2016, American Institute of Aeronautics and Astronautics Inc. All rights reserved. The relevance o...
To determine motion fidelity requirements, a series of piloted simulations was performed. Several ke...
A ground-simulation experiment was conducted to investigate the influence and interaction of flight-...
Comparisons have been made between actual flight results and results obtained with fixed and moving ...
In the 1970’s the role of the military helicopter evolved to encompass more demanding missions inclu...
A piloted simulation study investigating handling qualities and flight characteristics required for ...
Data from a preliminary experiment are presented which attempted to define a helicopter hover task t...
Flight simulation has been almost exclusively concerned with simulating the motions of the aircraft....
Abstract display as the pilot's only source of outside visual cues. A parallel effort was condu...
A sequence of ground and flight simulation experiments was conducted to investigate helicopter instr...
Hovering a helicopter is a difficult task. Helicopter dynamics are unstable, comparable to an invers...
In the validation of the general purpose airborne simulator, certain motion and visual cues could no...
Good visual cues are necessary in flight simulation of ship borne helicopter operations. Operating i...
Quantifying simulation fidelity – the ability of a flight simulator to accurately recreate a flight ...