The problem of early vision is to transform one or more retinal illuminance images-pixel arrays-to image representations built out of such primitive visual features such as edges, regions, disparities, and clusters. These transformed representations form the input to later vision stages that perform higher level vision tasks including matching and recognition. Researchers developed algorithms for: (1) edge finding in the scale space formulation; (2) correlation methods for computing matches between pairs of images; and (3) clustering of data by neural networks. These algorithms are formulated for parallel implementation of SIMD machines, such as the Massively Parallel Processor, a 128 x 128 array processor with 1024 bits of local memory per...
The number of cores per cpu is predicted to double every second year. Therefore, the opportunity to ...
Abstract: The amount of computation required to solve many early vision problems is prodigious, and ...
The move to more parallel computing architectures places more responsibility on the programmer to ac...
Computer algorithms have been developed for early vision processes that give separate cues to the di...
Parallel algorithms for programming low-level vision mechanisms on the JPL-Caltech hypercube are rep...
Parallel algorithms for programming low-level vision mechanisms on the JPL-Caltech hypercube are rep...
Computational requirements for computer vision algorithms have been increasing dramatically at a rat...
Computer vision is an important research area where computationally-intensive and time critical pro...
Computer vision is an important research area where computationally-intensive and time critical pro...
Computer vision is an important research area where computationally-intensive and time critical pro...
Computer vision is an important research area where computationally-intensive and time critical pro...
Computer vision is an important research area where computationally-intensive and time critical pro...
In the last ten years, significant progress has been made in understanding the first steps in visual...
In the last ten years, significant progress has been made in understanding the first steps in visual...
There has been tremendous research interest in the areas of computer and robotic vision. Scene under...
The number of cores per cpu is predicted to double every second year. Therefore, the opportunity to ...
Abstract: The amount of computation required to solve many early vision problems is prodigious, and ...
The move to more parallel computing architectures places more responsibility on the programmer to ac...
Computer algorithms have been developed for early vision processes that give separate cues to the di...
Parallel algorithms for programming low-level vision mechanisms on the JPL-Caltech hypercube are rep...
Parallel algorithms for programming low-level vision mechanisms on the JPL-Caltech hypercube are rep...
Computational requirements for computer vision algorithms have been increasing dramatically at a rat...
Computer vision is an important research area where computationally-intensive and time critical pro...
Computer vision is an important research area where computationally-intensive and time critical pro...
Computer vision is an important research area where computationally-intensive and time critical pro...
Computer vision is an important research area where computationally-intensive and time critical pro...
Computer vision is an important research area where computationally-intensive and time critical pro...
In the last ten years, significant progress has been made in understanding the first steps in visual...
In the last ten years, significant progress has been made in understanding the first steps in visual...
There has been tremendous research interest in the areas of computer and robotic vision. Scene under...
The number of cores per cpu is predicted to double every second year. Therefore, the opportunity to ...
Abstract: The amount of computation required to solve many early vision problems is prodigious, and ...
The move to more parallel computing architectures places more responsibility on the programmer to ac...