A recursive algorithm is developed for the solution of the simulation dynamics problem for a chain of rigid bodies. Arbitrary joint constraints are permitted, that is, joints may allow translational and/or rotational degrees of freedom. The recursive procedure is shown to be identical to that encountered in a discrete-time optimal control problem. For each relevant quantity in the multibody dynamics problem, there exists an analog in the context of optimal control. The performance index that is minimized in the control problem is identified as Gibbs' function for the chain of bodies
The equations of motion of a multibody system are nonlinear in nature, and thus pose a difficult pro...
A dynamic model for multi-rigid-body systems which consists of interconnected rigid bodies based on ...
The goal of this project was to develop a generic mechanical system simulator for arbitrary multi-bo...
Abstract In this paper, it is shown how to obtain recursive dynamics algorithms for multibody system...
peer reviewedOptimal Control methods are increasingly used for the control of multibody systems (MBS...
The primary objective of this work is the development of robust, accurate and efficient simulation m...
In this paper we present a framework for digital human modelling using discrete mechanics and optima...
In this paper, the dynamic simulation of constrained mechanical systems that are interconnected of r...
In this thesis we present practical tools and techniques to numerically solve optimal control proble...
AbstractRecursive formulations have significantly helped in achieving real-time computations and mod...
In this paper, we present efficient algorithms for computation of the residual of the constrained di...
Rigid multibody systems have been studied extensivley due to its direct application in design and an...
Techniques for simulating dynamically correct human movements are becoming increasingly important in...
The equations of motion of a controlled mechanical system subject to holonomic constraints may be fo...
We propose an efficient way of solving optimal control problems for rigid-body systems on the basis ...
The equations of motion of a multibody system are nonlinear in nature, and thus pose a difficult pro...
A dynamic model for multi-rigid-body systems which consists of interconnected rigid bodies based on ...
The goal of this project was to develop a generic mechanical system simulator for arbitrary multi-bo...
Abstract In this paper, it is shown how to obtain recursive dynamics algorithms for multibody system...
peer reviewedOptimal Control methods are increasingly used for the control of multibody systems (MBS...
The primary objective of this work is the development of robust, accurate and efficient simulation m...
In this paper we present a framework for digital human modelling using discrete mechanics and optima...
In this paper, the dynamic simulation of constrained mechanical systems that are interconnected of r...
In this thesis we present practical tools and techniques to numerically solve optimal control proble...
AbstractRecursive formulations have significantly helped in achieving real-time computations and mod...
In this paper, we present efficient algorithms for computation of the residual of the constrained di...
Rigid multibody systems have been studied extensivley due to its direct application in design and an...
Techniques for simulating dynamically correct human movements are becoming increasingly important in...
The equations of motion of a controlled mechanical system subject to holonomic constraints may be fo...
We propose an efficient way of solving optimal control problems for rigid-body systems on the basis ...
The equations of motion of a multibody system are nonlinear in nature, and thus pose a difficult pro...
A dynamic model for multi-rigid-body systems which consists of interconnected rigid bodies based on ...
The goal of this project was to develop a generic mechanical system simulator for arbitrary multi-bo...