In this application of above real-time training (ARTT), 24 mission-capable F-16 pilots performed three tasks on a part-task F-16A flight simulator under varying levels of time compression (i.e., 1.0x, 1.5x, 2.0x, and random). All subjects were then tested in a real-time (1.0x) environment. The three tasks under study were an emergency procedure (EP) task, a one versus two air combat maneuvering (ACM) task, and a stern conversion or air intercept task. All ARTT pilots performed the EP task with 28 percent greater accuracy and were better at dealing with a simultaneous MIG threat, reflected by a six-fold increase in the number of MIG kills compared to a real-time control group. In the stern conversion task, there were no statistical differenc...
The effect of time delay was determined in the visual and motion cues in a flight simulator on pilot...
Flight training devices commonly used for aircrew training offer high-fidelity simulation, wide fiel...
This research investigates the Training Effectiveness of a low-cost, PC-based training system when c...
Above Real Time Training (ARTT) is the training acquired on a real time simulator when it is modifie...
The use of Post-Flight Feedback (PFFB) and Above Real-Time Training (ARTT) while training novice pil...
The Air Force (AF) has traditionally utilized a frequency-based approach that relies on after-action...
Personal computer based flight simulators are expanding opportunities for providing low-cost pilot t...
Flying a high-technology fighter with high stakes and under high g-force is not only an issue of ski...
An experimental flight training program at Embry-Riddle Aeronautical University (ERAU) investigated ...
The present situation and developments in the technology of flight simulators based on digital compu...
A laboratory-controlled comparison of traditional maneuvers based training (MBT) and scenario based ...
Training programs for complex tasks are increasingly using simulations to provide transfer of traini...
Four highly experienced Air Force pilots each flew four simulated flight scenarios. Two scenarios re...
Comparisons have been made between actual flight results and results obtained with fixed and moving ...
This research examines the extent to which simulation can be used to train pilots of the Royal Air F...
The effect of time delay was determined in the visual and motion cues in a flight simulator on pilot...
Flight training devices commonly used for aircrew training offer high-fidelity simulation, wide fiel...
This research investigates the Training Effectiveness of a low-cost, PC-based training system when c...
Above Real Time Training (ARTT) is the training acquired on a real time simulator when it is modifie...
The use of Post-Flight Feedback (PFFB) and Above Real-Time Training (ARTT) while training novice pil...
The Air Force (AF) has traditionally utilized a frequency-based approach that relies on after-action...
Personal computer based flight simulators are expanding opportunities for providing low-cost pilot t...
Flying a high-technology fighter with high stakes and under high g-force is not only an issue of ski...
An experimental flight training program at Embry-Riddle Aeronautical University (ERAU) investigated ...
The present situation and developments in the technology of flight simulators based on digital compu...
A laboratory-controlled comparison of traditional maneuvers based training (MBT) and scenario based ...
Training programs for complex tasks are increasingly using simulations to provide transfer of traini...
Four highly experienced Air Force pilots each flew four simulated flight scenarios. Two scenarios re...
Comparisons have been made between actual flight results and results obtained with fixed and moving ...
This research examines the extent to which simulation can be used to train pilots of the Royal Air F...
The effect of time delay was determined in the visual and motion cues in a flight simulator on pilot...
Flight training devices commonly used for aircrew training offer high-fidelity simulation, wide fiel...
This research investigates the Training Effectiveness of a low-cost, PC-based training system when c...