First paragraph: This standard issue features six contributions from postgraduate and early career scholars working at the intersections of media, communications, education, sociology, and technoculture. In spite of the numerous challenges face d in 2020 due to the COVID-19 global pandemic and its knock-on effect on universities around the world, we are delighted to be closing the difficult year with the publication of this collection of articles. This is a reason for celebration – celebration of the authors whose work is featured herein, of cross-cultural and cross-disciplinary connections that allow us to engage in academic dialogue across borders, of our resilience as a global collective of researchers, and our ongoing commitment to kno...
Convergence culture, participatory culture, user generated content, interactive media; these are all...
Welcome to this special issue of the Journal of Science and Technology of the Arts, inspired by the ...
Convergence culture, participatory culture, user generated content, interactive media; these are all...
This special issue of Studies in Communication Sciences (SComS) is dedicated to DACH 21, the first t...
This special issue of Studies in Communication Sciences (SComS) is dedicated to DACH 21, the first t...
This special issue of Studies in Communication Sciences (SComS) is dedicated to DACH 21, the first t...
Editorial and introduction to a special issue of Media Education Journal with contributions from sch...
This special issue features 12 contributions by early career scholars and artists dealing with the r...
This special issue features 12 contributions by early career scholars and artists dealing with the r...
This special issue of Studies in Communication Sciences (SComS) is dedicated to DACH 21, the first t...
Wildemeersch D, Jütte W. Editorial: digital the new normal - multiple challenges for the education a...
second issue of Digital Culture & Education introduces a dynamic collection of articles that dem...
Welcome to this special issue of the Journal of Science and Technology of the Arts, inspired by the ...
This special issue contains quality, well-researched, and well-argued articles towards inter/multi-d...
Welcome to this special issue of the Journal of Science and Technology of the Arts, inspired by the ...
Convergence culture, participatory culture, user generated content, interactive media; these are all...
Welcome to this special issue of the Journal of Science and Technology of the Arts, inspired by the ...
Convergence culture, participatory culture, user generated content, interactive media; these are all...
This special issue of Studies in Communication Sciences (SComS) is dedicated to DACH 21, the first t...
This special issue of Studies in Communication Sciences (SComS) is dedicated to DACH 21, the first t...
This special issue of Studies in Communication Sciences (SComS) is dedicated to DACH 21, the first t...
Editorial and introduction to a special issue of Media Education Journal with contributions from sch...
This special issue features 12 contributions by early career scholars and artists dealing with the r...
This special issue features 12 contributions by early career scholars and artists dealing with the r...
This special issue of Studies in Communication Sciences (SComS) is dedicated to DACH 21, the first t...
Wildemeersch D, Jütte W. Editorial: digital the new normal - multiple challenges for the education a...
second issue of Digital Culture & Education introduces a dynamic collection of articles that dem...
Welcome to this special issue of the Journal of Science and Technology of the Arts, inspired by the ...
This special issue contains quality, well-researched, and well-argued articles towards inter/multi-d...
Welcome to this special issue of the Journal of Science and Technology of the Arts, inspired by the ...
Convergence culture, participatory culture, user generated content, interactive media; these are all...
Welcome to this special issue of the Journal of Science and Technology of the Arts, inspired by the ...
Convergence culture, participatory culture, user generated content, interactive media; these are all...