Problem gambling among young people is an emerging trend globally. The online environment in particular offers various possibilities for gambling engagement. This is the first crossnational survey study using the social ecological model to analyze problem gambling, especially in the online context. The study aimed to analyze how different social ecological spheres explain problem gambling. Participants were young people aged 15–25 in the United States (n = 1212), South Korea (n = 1192), Spain (n = 1212), and Finland (n = 1200). The South Oaks Gambling Screen (SOGS) instrument measured problem gambling. The regression models analyzed problem gambling with measures of intrapersonal, interpersonal, organizational, and societal spheres. Spanish...
Purpose of Review The internet and virtual environments have enabled the formation of online communi...
Background and aims: In recent years online gambling has become a potential risk for young people. T...
Purpose of Review The internet and virtual environments have enabled the formation of online commun...
Problem gambling among young people is an emerging trend globally. The online environment in particu...
Problem gambling among young people is an emerging trend globally. The online environment in particu...
Problem gambling among young people is an emerging trend globally. The online environment in particu...
The Internet and technologies have increased gambling opportunities globally, normalizing gambling a...
Gambling is a potential hazard to life satisfaction, yet peer relationships online might buffer this...
Gambling is a potential hazard to life satisfaction, yet peer relationships online might buffer this...
Social media tends to gather users around social cliques consisting of similar-minded individuals an...
Online gambling has gained popularity in the last decade, leading to an important shift in how consu...
The objective of this study was to examine if belonging to online communities and social media ident...
While concerns about online gambling behavior exist, the involved psychological mechanisms and playi...
The objective of this study was to examine if belonging to online communities and social media ident...
Abstract Social casino games are free-play online games that feature gambling themes, but do not pay...
Purpose of Review The internet and virtual environments have enabled the formation of online communi...
Background and aims: In recent years online gambling has become a potential risk for young people. T...
Purpose of Review The internet and virtual environments have enabled the formation of online commun...
Problem gambling among young people is an emerging trend globally. The online environment in particu...
Problem gambling among young people is an emerging trend globally. The online environment in particu...
Problem gambling among young people is an emerging trend globally. The online environment in particu...
The Internet and technologies have increased gambling opportunities globally, normalizing gambling a...
Gambling is a potential hazard to life satisfaction, yet peer relationships online might buffer this...
Gambling is a potential hazard to life satisfaction, yet peer relationships online might buffer this...
Social media tends to gather users around social cliques consisting of similar-minded individuals an...
Online gambling has gained popularity in the last decade, leading to an important shift in how consu...
The objective of this study was to examine if belonging to online communities and social media ident...
While concerns about online gambling behavior exist, the involved psychological mechanisms and playi...
The objective of this study was to examine if belonging to online communities and social media ident...
Abstract Social casino games are free-play online games that feature gambling themes, but do not pay...
Purpose of Review The internet and virtual environments have enabled the formation of online communi...
Background and aims: In recent years online gambling has become a potential risk for young people. T...
Purpose of Review The internet and virtual environments have enabled the formation of online commun...