Whereas subcultures such as punk, metal, skate, goth and emo have all been the target of moral panics in the past, the conditions that sparked these moral panics have since become banal and normalized, in line with Stanley Cohen’s claim that moral panics per definition tend to be short-lived. The moral panic about subcultural graffiti in Sweden, however, has proved remarkably consistent. Drawing from contemporary work on moral panics as extreme forms of more mundane moral regulations, this article deals with graffiti as mal placé in relation to both urban space and romanticized conceptions of youth resistance, rendering it not only a suitable enemy for moral entrepreneurs but also a reliable source of income for surveillance and graffiti-re...
This article studies the mediatization of criminal and deviant subcultures by analyzing the media-re...
Subcultural theory and cultural criminology have traditionally viewed ‘underground’ youth movements ...
Moral panics occur when media and society link youth culture to juvenile delinquency, as video games...
The world of graffiti is an immense social construct which stretches to every corner of the globe. T...
This article addresses the failure of studies concerning moral panics to take into account the react...
The article discusses the phenomenon of the modern graffiti in terms of subculture and vandalism. We...
In settings such as hotels, bars and boutiques, things like cars, sodas, clothes, and cities, are fu...
This article addresses the failure of studies concerning moral panics to take into account the react...
Street art is a term that has historically specified its site of display: the street. With its incr...
Purpose and problem statements: The purpose of this study was to explore why certain objects are mor...
This study is about howStockholm’s policy for zero tolerance of graffiti from 2007 affected the graf...
Over the last decade, moral panic theory has affected a paradigm shift in the social construction of...
Over the last decade, moral panic theory has affected a paradigm shift in the social con...
Through media exposure, pop culture and inclusion into the art world, graffiti has grown to become a...
Graffiti is a paradoxical form of social expression: it is widely disparaged in its tagging avatar, ...
This article studies the mediatization of criminal and deviant subcultures by analyzing the media-re...
Subcultural theory and cultural criminology have traditionally viewed ‘underground’ youth movements ...
Moral panics occur when media and society link youth culture to juvenile delinquency, as video games...
The world of graffiti is an immense social construct which stretches to every corner of the globe. T...
This article addresses the failure of studies concerning moral panics to take into account the react...
The article discusses the phenomenon of the modern graffiti in terms of subculture and vandalism. We...
In settings such as hotels, bars and boutiques, things like cars, sodas, clothes, and cities, are fu...
This article addresses the failure of studies concerning moral panics to take into account the react...
Street art is a term that has historically specified its site of display: the street. With its incr...
Purpose and problem statements: The purpose of this study was to explore why certain objects are mor...
This study is about howStockholm’s policy for zero tolerance of graffiti from 2007 affected the graf...
Over the last decade, moral panic theory has affected a paradigm shift in the social construction of...
Over the last decade, moral panic theory has affected a paradigm shift in the social con...
Through media exposure, pop culture and inclusion into the art world, graffiti has grown to become a...
Graffiti is a paradoxical form of social expression: it is widely disparaged in its tagging avatar, ...
This article studies the mediatization of criminal and deviant subcultures by analyzing the media-re...
Subcultural theory and cultural criminology have traditionally viewed ‘underground’ youth movements ...
Moral panics occur when media and society link youth culture to juvenile delinquency, as video games...