When working with generative systems, designers enter into a loop of discrete steps; external evaluations of the output feedback into the system, and new outputs are subsequently reevaluated. In such systems, interacting low level elements can engender a difficult to predict emergence of macro-level characteristics. Furthermore, the state space of some systems can be vast. Consequently, designers generally rely on trial-and-error, experience or intuition in selecting parameter values to develop the aesthetic aspects of their designs. We investigate an alternative means of exploring the state spaces of generative visual systems by using a gaze- contingent display. A user's gaze continuously controls and directs an evolution of visual forms a...
Abstract: This paper's objective is the analysis of eye-movement recording with visual percepti...
Abstract: In this paper we explore how specific visual designs influence eye movement and how eye tr...
Using the experimental methodology of desktop eye-tracking devices, Garbutt and Spehar demonstrate a...
When working with generative systems, designers enter into a loop of discrete steps; external eval...
This research investigates the potential of eye tracking as an interface to parameter search in visu...
12 pagesInternational audienceWe present here a system for controlling the eye gaze of a virtual emb...
Our eyes are input sensors which Provide our brains with streams of visual data. They have evolved t...
Visual information can in principle be dynamically optimised by monitoring the users state of attent...
To navigate the social world, humans heavily rely on gaze for non-verbal communication as it conveys...
In this paper, we present an attention task experiment that investigated the effects of different vi...
1. Although eye-tracking can tell us where a user is looking, understanding what a user is looking a...
In this paper we explore how specific visual designs influence eye movement and how eye tracking ca...
The objects that we observe in daily life are not generated by random processes. In general objects ...
By looking at a work of art, an observer enters into a dialogue. In this work, we attempt to analyze...
In order to analyze an analyst's behavior in an immersive environment, his or her eye movements can ...
Abstract: This paper's objective is the analysis of eye-movement recording with visual percepti...
Abstract: In this paper we explore how specific visual designs influence eye movement and how eye tr...
Using the experimental methodology of desktop eye-tracking devices, Garbutt and Spehar demonstrate a...
When working with generative systems, designers enter into a loop of discrete steps; external eval...
This research investigates the potential of eye tracking as an interface to parameter search in visu...
12 pagesInternational audienceWe present here a system for controlling the eye gaze of a virtual emb...
Our eyes are input sensors which Provide our brains with streams of visual data. They have evolved t...
Visual information can in principle be dynamically optimised by monitoring the users state of attent...
To navigate the social world, humans heavily rely on gaze for non-verbal communication as it conveys...
In this paper, we present an attention task experiment that investigated the effects of different vi...
1. Although eye-tracking can tell us where a user is looking, understanding what a user is looking a...
In this paper we explore how specific visual designs influence eye movement and how eye tracking ca...
The objects that we observe in daily life are not generated by random processes. In general objects ...
By looking at a work of art, an observer enters into a dialogue. In this work, we attempt to analyze...
In order to analyze an analyst's behavior in an immersive environment, his or her eye movements can ...
Abstract: This paper's objective is the analysis of eye-movement recording with visual percepti...
Abstract: In this paper we explore how specific visual designs influence eye movement and how eye tr...
Using the experimental methodology of desktop eye-tracking devices, Garbutt and Spehar demonstrate a...