Natural-sounding reproduction of sound over headphones requires accurate estimation of an individual's Head-Related Impulse Responses (HRIRs), capturing details relating to the size and shape of the body, head and ears. A stereo-vision face capture system was used to obtain 3D geometry, which provided surface data for boundary element method (BEM) acoustical simulation. Audio recordings were filtered by the output HRIRs to generate samples for a comparative listening test alongside samples generated with dummy-head HRIRs. Preliminary assessment showed better localization judgements with the personalized HRIRs by the corresponding participant, whereas other listeners performed better with dummy-head HRIRs, which is consistent with expectatio...
Generalized head-related transfer functions (HRTFs) represent a cheap and straightforward mean of pr...
This paper discusses a system capable of detecting the position of the listener through a head-track...
Abstract:- In order to achieve full binaural sound, audio signals must be synthesized using speciali...
Natural-sounding reproduction of sound over headphones requires accurate estimation of an individual...
Research was undertaken to determine the nature of head movements made when judging spatial impressi...
Measurements of the spatial attributes of auditory environments or sound reproduction systems common...
International audienceVisual fidelity and interactivity are the main goals in Computer Graphics rese...
This research incorporates the nature of head movement made in listening activities, into the develo...
One of the most popular techniques for creating spatialized virtual sounds is based on the use of He...
One of the main challenges of spatial audio rendering in headphones is the crucial work behind the p...
Currently, achieving high-fidelity sound spatialization requires the prospective user to undergo len...
Abstract:- Audio spatialization is a rapidly growing field in acoustics and audio signal processing....
Currently, achieving high-fidelity sound spatialization requires the prospective user to undergo len...
This research aims, ultimately, to develop a system for the objective evaluation of spatial impressi...
This research introduces a novel technique for capturing binaural signals for objective evaluation o...
Generalized head-related transfer functions (HRTFs) represent a cheap and straightforward mean of pr...
This paper discusses a system capable of detecting the position of the listener through a head-track...
Abstract:- In order to achieve full binaural sound, audio signals must be synthesized using speciali...
Natural-sounding reproduction of sound over headphones requires accurate estimation of an individual...
Research was undertaken to determine the nature of head movements made when judging spatial impressi...
Measurements of the spatial attributes of auditory environments or sound reproduction systems common...
International audienceVisual fidelity and interactivity are the main goals in Computer Graphics rese...
This research incorporates the nature of head movement made in listening activities, into the develo...
One of the most popular techniques for creating spatialized virtual sounds is based on the use of He...
One of the main challenges of spatial audio rendering in headphones is the crucial work behind the p...
Currently, achieving high-fidelity sound spatialization requires the prospective user to undergo len...
Abstract:- Audio spatialization is a rapidly growing field in acoustics and audio signal processing....
Currently, achieving high-fidelity sound spatialization requires the prospective user to undergo len...
This research aims, ultimately, to develop a system for the objective evaluation of spatial impressi...
This research introduces a novel technique for capturing binaural signals for objective evaluation o...
Generalized head-related transfer functions (HRTFs) represent a cheap and straightforward mean of pr...
This paper discusses a system capable of detecting the position of the listener through a head-track...
Abstract:- In order to achieve full binaural sound, audio signals must be synthesized using speciali...