The Arts: 3rd Place (The Ohio State University Edward F. Hayes Graduate Research Forum)The purpose of this work emerged from a desire to understand and create a relationship between choreography and the Virtual Reality (VR) painting program, Tilt Brush. When performing with a VR headset and controllers, the body and machine blend into cyborg, a body prosthetic. However, through the eyes of the wearer, paint flows from their fingertips like a 3D sci-fi movie. The performer is immersed in a world the audience does not see. This quandary is at the heart of my investigations bridging dance performance and VR. What are the implications for performing in a medium that is meant for the single user? My research methodologies live inside an iterativ...
Through a consideration of audience experience of embodiment in contemporary dance performance, this...
This presentation draws on my research in to technological embodiment as part of my PhD studies, whi...
Come, Fur(r)es, Dance! is a devised, hybrid lecture-performance performed on the 26th, 27th, and 28t...
The Arts: 3rd Place (The Ohio State University Edward F. Hayes Graduate Research Forum)The purpose o...
This essay examines embodied experience in virtual reality (VR) theatre, performance art, and instal...
iMorphia combines body tracking, games engine technology and projection to create the illusion of an...
In this paper, we describe the definition of the body being extended by the concepts of other discip...
This PhD project explores questions of liveness, site, and locale through a performance and media ar...
Undoing Discomfort: being real/ becoming other in an embodied performance practice contextualises ne...
In this article we explore an epistemic approach we name dis/embodiment and introduce "Articulations...
The purpose of this paper is to explore the relationships between embodiment, presence and immersion...
Virtual reality (VR) is becoming an increasingly intriguing space for dancers and choreographers. Ch...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...
This article takes a somatic dance standpoint to investigate bodily sensorial encounters with virtua...
In the Covid-19 pandemic, we searched for many things: answers to how it spread, a vaccine and, more...
Through a consideration of audience experience of embodiment in contemporary dance performance, this...
This presentation draws on my research in to technological embodiment as part of my PhD studies, whi...
Come, Fur(r)es, Dance! is a devised, hybrid lecture-performance performed on the 26th, 27th, and 28t...
The Arts: 3rd Place (The Ohio State University Edward F. Hayes Graduate Research Forum)The purpose o...
This essay examines embodied experience in virtual reality (VR) theatre, performance art, and instal...
iMorphia combines body tracking, games engine technology and projection to create the illusion of an...
In this paper, we describe the definition of the body being extended by the concepts of other discip...
This PhD project explores questions of liveness, site, and locale through a performance and media ar...
Undoing Discomfort: being real/ becoming other in an embodied performance practice contextualises ne...
In this article we explore an epistemic approach we name dis/embodiment and introduce "Articulations...
The purpose of this paper is to explore the relationships between embodiment, presence and immersion...
Virtual reality (VR) is becoming an increasingly intriguing space for dancers and choreographers. Ch...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...
This article takes a somatic dance standpoint to investigate bodily sensorial encounters with virtua...
In the Covid-19 pandemic, we searched for many things: answers to how it spread, a vaccine and, more...
Through a consideration of audience experience of embodiment in contemporary dance performance, this...
This presentation draws on my research in to technological embodiment as part of my PhD studies, whi...
Come, Fur(r)es, Dance! is a devised, hybrid lecture-performance performed on the 26th, 27th, and 28t...