We present a real-time method for computing the mechanical interaction between real and virtual objects in an augmented reality environment. Using model order reduction methods we are able to estimate the physical behavior of deformable objects in real time, with the precision of a high-fidelity solver but working at the speed of a video sequence. We merge tools of machine learning, computer vision, and computer graphics in a single application to describe the behavior of deformable virtual objects allowing the user to interact with them in a natural way. Three examples are provided to test the performance of the method
In applications such as airport operations, military simulations, and medical simulations, conductin...
AbstractAugmented Reality is an emerging field with a wide range of applications. It involves the pr...
Abstract — This work describes our efforts in creating a general object interaction framework for dy...
We present a real-time method for computing the mechanical interaction between real and virtual obje...
Augmented reality is one of the fields with greatest interest in technological research. Real time r...
AbstractAugmented Reality is the combination of virtual objects (created by computer i.e. video, tex...
We present an augmented reality system that relies on purely passive techniques to solve the real-ti...
In this work we explore the possibilities of reduced order modeling for augmented reality applicatio...
International audienceThis paper introduces an original method to perform augmented or mixed reality...
In recent years, interest in correspondence between virtual environments and realworld events has gr...
none3A real-time interaction tool has been developed using Mixed-Reality (MR) technology, merged wit...
In recent years, there has been a lot of research on how to achieve interaction between users and vi...
International audienceThis paper introduces a new device model and a new interaction technique model...
This paper describes the construction of a prototype system that allows the user to manipulate virtu...
We present a novel approach to mixed reality setup and configuration that is rapid, interactive, liv...
In applications such as airport operations, military simulations, and medical simulations, conductin...
AbstractAugmented Reality is an emerging field with a wide range of applications. It involves the pr...
Abstract — This work describes our efforts in creating a general object interaction framework for dy...
We present a real-time method for computing the mechanical interaction between real and virtual obje...
Augmented reality is one of the fields with greatest interest in technological research. Real time r...
AbstractAugmented Reality is the combination of virtual objects (created by computer i.e. video, tex...
We present an augmented reality system that relies on purely passive techniques to solve the real-ti...
In this work we explore the possibilities of reduced order modeling for augmented reality applicatio...
International audienceThis paper introduces an original method to perform augmented or mixed reality...
In recent years, interest in correspondence between virtual environments and realworld events has gr...
none3A real-time interaction tool has been developed using Mixed-Reality (MR) technology, merged wit...
In recent years, there has been a lot of research on how to achieve interaction between users and vi...
International audienceThis paper introduces a new device model and a new interaction technique model...
This paper describes the construction of a prototype system that allows the user to manipulate virtu...
We present a novel approach to mixed reality setup and configuration that is rapid, interactive, liv...
In applications such as airport operations, military simulations, and medical simulations, conductin...
AbstractAugmented Reality is an emerging field with a wide range of applications. It involves the pr...
Abstract — This work describes our efforts in creating a general object interaction framework for dy...