Human Motion Modeling is essential in Computer Animation and Human-Computer Interaction. This dissertation studies how to enhance the speed and robustness of Human Motion Modeling in Virtual Reality (VR) environments. Specifically, we aim to design a pipeline to effectively capture and use semantic action information to guide the motion capturing from users in physical worlds and its transfer onto digital avatars in VR environments. To recognize the user\u27s action, we first proposed a new Dynamic Directed Graph Convolutional Network (DDGCN) to model spatial and temporal features from users\u27 skeletal representations. The DDGCN consists of several dynamic feature modeling modules to capture effective spatial-temporal action features. To ...
Knowledge-Based Intelligent Information and Engineering Systems 8th International Conference, KES 20...
Knowledge-Based Intelligent Information and Engineering Systems 9th International Conference, KES 20...
Predicting other people’s upcoming action is key to successful social interactions. Previous studies...
This paper describes techniques to improve human representation on an avatar-based interaction syste...
Virtual worlds may be inhabited by intelligent agents who interact by performing various simple and ...
Virtual worlds may be inhabited by intelligent agents who interact by performing various simple and ...
Human action recognition stands as a cornerstone in the domain of computer vision, with its utility ...
This paper presents an real-time interaction system which consists of human motion tracking using sk...
International audienceMost state-of-the-art methods for action recognition rely on a two-stream arch...
well-defined and consistent virtual environments that can cap-ture complex scenarios, such as human ...
Human motion capture data has been widely used in data-driven character animation. In order to gener...
Current Virtual Reality (VR) systems are bereft of stylization and embellishment of the user's motio...
Second International Workshop, IMTCI 2004, Warsaw, Poland, September 13-14, 2004This paper describes...
Virtual worlds may be inhabited by intelligent agents who interact by performing various simple and ...
Virtual worlds may be inhabited by intelligent agents who interact by performing various simple and ...
Knowledge-Based Intelligent Information and Engineering Systems 8th International Conference, KES 20...
Knowledge-Based Intelligent Information and Engineering Systems 9th International Conference, KES 20...
Predicting other people’s upcoming action is key to successful social interactions. Previous studies...
This paper describes techniques to improve human representation on an avatar-based interaction syste...
Virtual worlds may be inhabited by intelligent agents who interact by performing various simple and ...
Virtual worlds may be inhabited by intelligent agents who interact by performing various simple and ...
Human action recognition stands as a cornerstone in the domain of computer vision, with its utility ...
This paper presents an real-time interaction system which consists of human motion tracking using sk...
International audienceMost state-of-the-art methods for action recognition rely on a two-stream arch...
well-defined and consistent virtual environments that can cap-ture complex scenarios, such as human ...
Human motion capture data has been widely used in data-driven character animation. In order to gener...
Current Virtual Reality (VR) systems are bereft of stylization and embellishment of the user's motio...
Second International Workshop, IMTCI 2004, Warsaw, Poland, September 13-14, 2004This paper describes...
Virtual worlds may be inhabited by intelligent agents who interact by performing various simple and ...
Virtual worlds may be inhabited by intelligent agents who interact by performing various simple and ...
Knowledge-Based Intelligent Information and Engineering Systems 8th International Conference, KES 20...
Knowledge-Based Intelligent Information and Engineering Systems 9th International Conference, KES 20...
Predicting other people’s upcoming action is key to successful social interactions. Previous studies...