This third Data Ethnographies position paper explores data through concepts of play and playfulness. Our discussion is situated in the context of what scholars in this field have identified as an emergent ‘ludic turn’ in our media and cultural practices; a mode of playful interaction and engagement that imbues everyday digital materialities. We are particularly concerned with both creating empirical and theoretical entry points for investigating data and play ethnographically, and with the implications of such an approach for how we understand the way data is part of everyday experience and configurations of power
This article explores how making data playable, i.e. developing exploratory co-creation techniques t...
During the course of this article, we explore ethnomethodological principles in relation to approach...
As more and more aspects of everyday life are turned into machine-readable data, researchers are pro...
I play with data. I think there's an important argument to be made for the role of play in research,...
This panel deploys a range of qualitative methodologies to investigate how processes of datafication...
Despite first appearing in an academic publication only in 2003, the term “big data” has swiftly bec...
In this paper I argue that there is an urgent need for more empirical research into everyday experie...
To address opportunities to work collaboratively with ethnographic material, this pa-per argues for ...
Data do not speak for themselves. Data must be narrated—put to work in particular contexts, sunk int...
Data as Culture 3: Data Anthropologies critically positions humans at the centre of emerging data la...
This article explores how making data playable, i.e. developing exploratory co-creation techniques t...
Frequent public uproar over forms of data science that rely on information about people demonstrates...
This panel deploys a range of qualitative methodologies to investigate how processes of datafication...
What constitutes a data practice and how do contemporary digital media technologies reconfigure our ...
Scientific practice is an activity that is data-intensive and widely supported by computerized syst...
This article explores how making data playable, i.e. developing exploratory co-creation techniques t...
During the course of this article, we explore ethnomethodological principles in relation to approach...
As more and more aspects of everyday life are turned into machine-readable data, researchers are pro...
I play with data. I think there's an important argument to be made for the role of play in research,...
This panel deploys a range of qualitative methodologies to investigate how processes of datafication...
Despite first appearing in an academic publication only in 2003, the term “big data” has swiftly bec...
In this paper I argue that there is an urgent need for more empirical research into everyday experie...
To address opportunities to work collaboratively with ethnographic material, this pa-per argues for ...
Data do not speak for themselves. Data must be narrated—put to work in particular contexts, sunk int...
Data as Culture 3: Data Anthropologies critically positions humans at the centre of emerging data la...
This article explores how making data playable, i.e. developing exploratory co-creation techniques t...
Frequent public uproar over forms of data science that rely on information about people demonstrates...
This panel deploys a range of qualitative methodologies to investigate how processes of datafication...
What constitutes a data practice and how do contemporary digital media technologies reconfigure our ...
Scientific practice is an activity that is data-intensive and widely supported by computerized syst...
This article explores how making data playable, i.e. developing exploratory co-creation techniques t...
During the course of this article, we explore ethnomethodological principles in relation to approach...
As more and more aspects of everyday life are turned into machine-readable data, researchers are pro...