An iPad serious game in emotion learning is presented in this chapter for children with special needs, such as autism spectrum disorder. Some of the children with special needs suffer in recognizing their own emotional states and/or other people’s emotional states. They may lack appropriate strategies to deal with ever-changing emotional states. They have difficulty in knowing how to interpret the emotional states of others and to react to their emotional feelings, such as anger, sadness, and so on. Often their reactions may not match their emotional states. With rapid developments in technology nowadays, mobile devices, including iPad, and their software applications are gaining popularity as an educational tool. It can help create potenti...
My literature review focuses on the technology and instructional methods used in improving emotion r...
The recognition of facial expressions is important for the perception of emotions. Understanding emo...
[eng] Technology and videogames have been proven as motivating tools for working attention and compl...
This report presents a design of an iPad application for children with Autism Spectrum Disorder (ASD...
Autism Spectrum Disorders (ASDs), a neuro-developmental disability in children is a cause of major c...
This paper presents the LIFEisGAME prototype-Ipad version—a serious game that proposes to enhance fa...
This paper presents the LIFEisGAME prototype-Ipad version – a serious game that proposes to enhance ...
Emotion recognition is essential in human communication and social interaction. Children with autism...
The purpose of the proposed project is to create an expression recognition game to encourage positiv...
Proper emotional development is important for young children, especially those with psychological di...
Autism Spectrum Disorder (ASD) is estimated to affect one in eighty-eight children and many mobile a...
The present study investigated the effects of learning from an iPad® to real-world skills for childr...
Nowadays ubiquitous technology can be a suitable way to motivate and engage children in interactive ...
Abstract In this paper, the development of an interactive mobile application to strengthen the lear...
Autism Spectrum Disorder (ASD) is estimated to affect one in eighty-eight children and many mobile a...
My literature review focuses on the technology and instructional methods used in improving emotion r...
The recognition of facial expressions is important for the perception of emotions. Understanding emo...
[eng] Technology and videogames have been proven as motivating tools for working attention and compl...
This report presents a design of an iPad application for children with Autism Spectrum Disorder (ASD...
Autism Spectrum Disorders (ASDs), a neuro-developmental disability in children is a cause of major c...
This paper presents the LIFEisGAME prototype-Ipad version—a serious game that proposes to enhance fa...
This paper presents the LIFEisGAME prototype-Ipad version – a serious game that proposes to enhance ...
Emotion recognition is essential in human communication and social interaction. Children with autism...
The purpose of the proposed project is to create an expression recognition game to encourage positiv...
Proper emotional development is important for young children, especially those with psychological di...
Autism Spectrum Disorder (ASD) is estimated to affect one in eighty-eight children and many mobile a...
The present study investigated the effects of learning from an iPad® to real-world skills for childr...
Nowadays ubiquitous technology can be a suitable way to motivate and engage children in interactive ...
Abstract In this paper, the development of an interactive mobile application to strengthen the lear...
Autism Spectrum Disorder (ASD) is estimated to affect one in eighty-eight children and many mobile a...
My literature review focuses on the technology and instructional methods used in improving emotion r...
The recognition of facial expressions is important for the perception of emotions. Understanding emo...
[eng] Technology and videogames have been proven as motivating tools for working attention and compl...